Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Feature Requests

Development::Feature Requests Post suggestions/feature requests here.

Reply
 
Thread Tools Display Modes
  #1  
Old 06-21-2009, 08:32 PM
Sion
Fire Beetle
 
Join Date: Jun 2008
Location: -
Posts: 14
Default Player position

Is there any way to setup a rule that controls how often player position is updated?
Reply With Quote
  #2  
Old 06-22-2009, 05:05 PM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
Default

There are quite a few tweaks like that, which I think could make a huge impact on servers with limited bandwidth. Here is a thread that discusses similar ideas:

http://www.eqemulator.net/forums/showthread.php?t=26389
__________________
Trevazar/Trevius Owner of: Storm Haven
Everquest Emulator FAQ (Frequently Asked Questions) - Read It!
Reply With Quote
  #3  
Old 06-22-2009, 05:50 PM
Sion
Fire Beetle
 
Join Date: Jun 2008
Location: -
Posts: 14
Default

The proximity spawning is an awesome idea. For what I was doing, I was just thinking of increasing the amount of player position updates. A lot of the perl scripts I use take player position into consideration and having a more accurate idea of where a player is actually located would help greatly. I just wasn't sure how difficult it would be to add some type of rule that would control how often player updates would be sent.
Reply With Quote
  #4  
Old 06-22-2009, 06:14 PM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
Default

Oh, if you mean for how often the player updates the server, that is a totally different thing. As far as I know, the rate of how often that happens is 100% controlled by the client and there is nothing we can do to change it.
__________________
Trevazar/Trevius Owner of: Storm Haven
Everquest Emulator FAQ (Frequently Asked Questions) - Read It!
Reply With Quote
  #5  
Old 06-22-2009, 06:41 PM
Sion
Fire Beetle
 
Join Date: Jun 2008
Location: -
Posts: 14
Default

Oh ok nevermind. I wasn't sure if the player position was sent to the server more often, but the server just didn't send the positions of the other players back to the client as often or something like that. It seems like the client sends the player position to the server about once every second, which is fine for most stuff but really inaccurate if you are trying to do more action-oriented stuff.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 11:11 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3