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Archive::Windows Servers Archive area for Windows Servers's posts that were moved here after an inactivity period of 90 days.

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  #1  
Old 07-28-2004, 03:35 PM
Stalkz
Fire Beetle
 
Join Date: Jul 2004
Posts: 4
Default Full PoP Database?

Anyone got a Database that has ALL the PoP Gods / Mobs in their correct positions with their correct loot tables etc?

Im currently trying to figure out how to do it myself with EQAdmin but i screw it up more often than not
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  #2  
Old 07-28-2004, 03:41 PM
hypershadow66
Banned
 
Join Date: Nov 2003
Posts: 335
Default

dont make NPC's with admin, Login to your server and do it its much easier, if your server is up, you could get someone to go do it like that, but i havent seen any 100% PoP mobs/ with loot sql file.
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  #3  
Old 07-28-2004, 03:59 PM
bloodgoth
Sarnak
 
Join Date: Jul 2004
Location: Kearns, UT
Posts: 55
Default

I agree, logging in and setting mobs from there much easier. Although I did most of my editing in EQAdmin so I didn't have to log in when I ran my server. It's a little tricky though.
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  #4  
Old 07-28-2004, 05:19 PM
hypershadow66
Banned
 
Join Date: Nov 2003
Posts: 335
Default

If you want to place mobs withought getting on your server you have to know the EXACT XYZ coordanites of were you want them to be.
if i spot a good POP db il tell you
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  #5  
Old 07-29-2004, 03:54 AM
Cisyouc
Demi-God
 
Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
Default

I disagree EQAdmin and EQZoneViewer works fine. (Not the one in thirdparty tools, do a google for EQZoneViewer.)
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namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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