Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Support > Archive::Windows Servers

Archive::Windows Servers Archive area for Windows Servers's posts that were moved here after an inactivity period of 90 days.

Reply
 
Thread Tools Display Modes
  #1  
Old 11-02-2003, 12:27 AM
Archivis
Sarnak
 
Join Date: Sep 2002
Location: Jersey
Posts: 33
Default Question on NPC control

Because the NPC database is incomplete, there are a large number of zones that have no population. So I figure, no problem, I saw the post on the how to forum on how to make a spawn permanent , so I thought I could manually populate the zones at least partially, so places like GD wouldn't be just big wastes of space.

The how to guide says to make the spawn you want, using the #spawn command then to make it permanent, target the NPC and use both commands;
#npcspawn create
#npcspawn add

I do this, and I'm told after each command, spawn00 created, spawn00 added. All fine and good, until I leave the zone and come back. When I return, the spawn I made is gone. So after thinking about it, I figure the reason it isn't working could be because I'm running a 5.0 server and either the option hasn't been coded in yet to work properly, or the how to I found is out of date and no longer applies.

Question for the masses, which is it, if either? I rather like the idea of being able to manually populate my world, being that it's a role playing server anyway, kinda adds a personal touch to the game settings. Thanks in advance for any help offered.
__________________
~Archivis Fireforge
Cleric of Brell for too many seasons
Reply With Quote
  #2  
Old 11-02-2003, 04:38 AM
Kgaul
Hill Giant
 
Join Date: Apr 2003
Posts: 225
Default

had the same thing happen on Raevenloft... The fix is to reboot your DB, Atleast it worked with my prob. Once i restarted my computer my spawns returned..

I do have another NPC question, I cnat seem to find where my new spawn id is located in the DB. Which table do they store new NPC's in?


Kgaul
Reply With Quote
  #3  
Old 11-03-2003, 01:43 AM
Archivis
Sarnak
 
Join Date: Sep 2002
Location: Jersey
Posts: 33
Default

Yeah Kgaul I found that when I rebooted the server all was fine except that NPC's I made had shown up, however it cuased a new problem along with it, it seems all the NPC's I made came up, even the ones that I had made mistakes on and now when I try to use the #npcspawn remove command, the zone I'm in crashes and the NPC stays there. AND I cant use the #zsave command, I get told the zone cfg couldn't save. Anyone know how to fix this? I'd like to be able to keep the zone and sky settings I use without have to retype them every time.
__________________
~Archivis Fireforge
Cleric of Brell for too many seasons
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 12:26 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3