Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Bugs

Archive::Bugs Archive area for Bugs's posts that were moved here after an inactivity period of 90 days.

Reply
 
Thread Tools Display Modes
  #1  
Old 02-05-2002, 08:26 PM
Gino
Sarnak
 
Join Date: Jan 2002
Posts: 64
Default Change Request

Morning

Would it be possible to implement faction groups ?

As it stands, i have to assign every mob up to 4 factions manually.

Building a zone like Thurga with like 176 named npc, is becomming a major pain when it commes to faction.

It would be much simpler, if i could just build 2 faction groups and assign then then to the mob.

Example :

Name : Thurg Citizen
Factions +2 Kromrif +1 Kromzek -3 Coldain -2 Dain

Name : Thurg Gov
Factions +3 Kromrif +2 Kromzek +1 King Thormax -4 Coldain -3 Dain

This would be applied to faction changes only. Not the primary faction.

Afaik it would also reduce the ammount of entries in the DB.

Regards

Gino
Reply With Quote
  #2  
Old 02-06-2002, 01:09 AM
Pyrotek
Sarnak
 
Join Date: Jan 2002
Posts: 97
Default

Good idea, and not too difficult to implement.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 05:19 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3