Ultimately, it would be nice if it could pull the port information from the config file in this section:
Code:
<zones>
<defaultstatus>20</defaultstatus>
<!-- Sets port range for world to use to auto configure zones -->
<ports low="7000" high="7100"/>
</zones>
And, IMO, it would be even better if the config file was changed to allow multiple zone servers. So, the config file could define port ranges for each zone server to use. And, you should only need to add a new field to this part of the config to allow servers to define the zone server name:
Code:
<zones>
<defaultstatus>20</defaultstatus>
<!-- Sets port range for world to use to auto configure zones -->
<ports low="7000" high="7100" name="zoneservera"/>
<ports low="7101" high="7200" name="zoneserverb"/>
<ports low="7201" high="7300" name="zoneserverc"/>
<ports low="7301" high="7400" name="zoneserverd"/>
</zones>
The launcher would then need to look at each of the defined port ranges and zone servers and then launch zones based on this config. They could all be set to run dynamic zones, or if the port numbers defined in the Launcher_Zones table was actually working, you could set each zone server to run it's own static zones.
Then, the Launcher and Launcher_Zones tables should just need to have these zone servers added to them.