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Archive::Database/World Building Archive area for General Discussion's posts that were moved here after an inactivity period of 90 days. |
04-17-2002, 11:12 AM
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Sarnak
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Join Date: Mar 2002
Posts: 53
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Z-Fix Info / worldbuilder
Just FYI:
We will publish some sql update files to fix the Z problem for bad zones soon. these files will be based on Drawdes DB 0.8 and correct the spawnposition, textures and some other things. They only need to be sourced into an existing database. The disadvantge is that it will mess up the spawngroups (each spawn has is own group in these files), so it might need some finetuning but I think its worth
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04-17-2002, 12:33 PM
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Dragon
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Join Date: Mar 2002
Posts: 633
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How will it fix it?
And, what if spawns are already on correct Z-Axis?
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04-17-2002, 07:12 PM
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Sarnak
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Join Date: Mar 2002
Posts: 53
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It will delete all spawnpoints in this zone and put in correct spawns from live eq.
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04-18-2002, 11:00 AM
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Sarnak
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Join Date: Feb 2002
Posts: 32
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Wait are you saying that all spawns in zones will now be complete and based on EQ live? I noticed that when i use Drawdes database it seems like most of the towns are empty and missing spawns (kelethin, freeport) its best DB out there maybe its my computer that messes it up. Hope that this fixes the
problem...
w00t
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04-18-2002, 02:14 PM
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Dragon
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Join Date: Mar 2002
Posts: 633
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I'd kill for a VI DB :P
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04-20-2002, 02:13 AM
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Sarnak
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Join Date: Mar 2002
Posts: 53
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yes it will be pretty much 100% live spawn(points) and it will also populate empty zones like Velktors etc (thanks to spud and other who are helping out heh). But since we had to release yesterday, I couldn't put in support for some features like runspeed, walkspeed etc and there are still some npcbugs so I'll finish this and release the DB update with 0.3.2
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04-20-2002, 03:32 AM
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Dragon
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Join Date: Mar 2002
Posts: 633
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Wow, you're serious?
How many meg is it?
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04-20-2002, 05:11 AM
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Demi-God
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Join Date: Jan 2002
Location: Tourist town USA
Posts: 1,671
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Wow is right, sounds like we can move from working on spawnpoints to other things...
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04-20-2002, 10:02 AM
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Demi-God
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Join Date: Jan 2002
Posts: 2,073
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Still need someone to work on loot with these new collected spawns hehe.
__________________
Shawn319
Semi-Retired EQ Addict
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04-20-2002, 09:12 PM
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Sarnak
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Join Date: Apr 2002
Posts: 92
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I hate to ask this but is there an ETA?
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04-21-2002, 01:40 AM
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Sarnak
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Join Date: Mar 2002
Posts: 53
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soon heh honestly I don't know yet. But as i said, it will probaly be released after 0.3.2 is out and that could take some days I guess. Anyway, you can visit the most recent progress on Spuds Server (eros), who is helping to get the data Check out Lower Guk, Grobb, ToV etc there, these zones are updated or complete new.
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04-21-2002, 06:48 AM
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Dragon
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Join Date: Mar 2002
Posts: 633
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I am working on all items in SoV that are not in the emu, now.
I need to get MAGELO to work, though, so I can fix some incorrect graphic items. =-/,.
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04-23-2002, 03:52 PM
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Fire Beetle
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Join Date: Mar 2002
Posts: 14
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Help
I can program in C++, Visual Basic, Java and a few scripts like peal and javascript. I realy want to help but i am in need of manuals on where to start. I am trying to find out where the code is that controls dmg from naughtys, actions, "like when you hail them" that sort of thing but i cant find a place to get started.
If some one could post a few links to some good reading on those issues i will gladly make a heafty contribution. I am busy with school but when i get obsesed with somthing, i go insain on it. so please post some good links so i can get writing.
PS, I am still learning my way around the database, I added a guild "sisterhood" but it changed my gender to male. I think i need a new database program.
Thank you Sady
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04-24-2002, 09:14 AM
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Fire Beetle
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Join Date: Apr 2002
Posts: 6
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WOOT
/cheer
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