Quote:
Originally Posted by provocating
Hold on a minute. You are saying the word classic and neglect quest in the same sentence. How in the hell is classic style Everquest not involving quest?
About 30% of my Mantis reports are involving broken quest. That means that players want quest that are complete. Players will rage quit when they spend days on a quest only to find it is broken.
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The key here is when something they
expect isn't working they rage quit. If we tell them from the beginning quests were removed then it is expected.
Also personally I played eq in 99 and when someone told me (my best friend) to do the crushbone belt quest to get ez levels I laughed at them. I inherently knew this game was about earning things with blood and sweat. The only quests I feel are important to the classic experience are faction quests.
But I have only seen eq through my own eyes so what are your thoughts?
Edit: I never got above lvl 30 so I can imagine there are good quests later on for class specific items and whatnot. How about we could have those as GM quests? Ie; the person submits feedback that they got everything for their cultural armor or whatever and the GM themselves gives the player the item? I feel it is more interactive that way anyway.