He's right. It IS broken... #npcspawn add and crete aren't working properly. They simply aren't updating the db every time. Seems I can spawn ONE new mob and add or create... then reload the zone and it's there.
Then, if I try to #npcspawn add based off of him, no go. They simply do not happen.
Also, #npcspawn add off of any other mob, no go if I make more than one.
Same with create (not that you'd want to create so many NPCs normally...)
This bug survives even a server reset. Meaning... I can reboot the server and STILL not be able to do any of the above.
I think this broke in 1025. All was well before that. At least it was still ok in 1018.
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Keelyeh
Owner, ServerOp and Developer
Jest 4 Server
Linux (Jest3 runs on Fedora, our Dev servers usually run on Ubuntu and/or Gentoo), OC-12 Connection = Hella Fast
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