Hello, and thanks for reading!
I'm getting an immediate application error when running world.exe. I've compiled the source in accordance with the guides stickied on this forum (and heavy use of the Search function) using Visual Studio 2010 throughout.
I used the ReleaseBots x64 build configuration with MySQL 5.1 x64 and Perl 5.14 x64. (Try as I might, I couldn't get the non-x64 version of all of these to work properly with any version of zlib.) The build succeeded without errors, just the normal warnings. My goal is to have this server function for a LAN.
I'm not sure what to do next. The other programs appear to work as they should (eqlaunch.exe, EQEmuLoginServer.exe).
Thanks in advance for taking the time to look this over. I'm running Windows 7 x64, and using c:\eqemu as my server's directory.
Here is my latest debug log, start.bat, login.ini, and eqemu_config.xml, respectively:
--------------------------------
EQEmu_Debug log:
Code:
[01.31. - 00:41:17] Starting Log: logs/eqemu_debug_2064.log
[01.31. - 00:41:17] [LAUNCHER__INIT] Loading server configuration..
[01.31. - 00:41:18] [NET__WORLD] WorldConnection connect: Connecting to the server localhost:9000 failed: TCPConnection::Connect(): connect() failed. Error: 10061
[01.31. - 00:41:18] [LAUNCHER__ERROR] worldserver.Connect() FAILED! Will retry.
[01.31. - 00:41:18] [LAUNCHER__INIT] Starting main loop...
Start.bat:
Code:
@echo off
echo Starting login server ...
start EQEmuLoginServer.exe
echo Starting world ...
start world.exe
echo Waiting for the world to finish before starting zone ...
sleep 10
start eqlaunch.exe zone
exit
Login.ini:
Code:
[database]
host = localhost
port = 3306
db = PEQLoginDB
user = root
password = xxxxx
subsystem = MySQL
[options]
unregistered_allowed = TRUE
reject_duplicate_servers = FALSE
trace = TRUE
world_trace = FALSE
dump_packets_in = TRUE
dump_packets_out = TRUE
listen_port = 5998
local_network = 192.168.1.103
[security]
plugin = EQEmuAuthCrypto
mode = 5
[Titanium]
port = 5998
opcodes = login_opcodes.conf
[SoD]
port = 5999
opcodes = login_opcodes_sod.conf
[schema]
account_table = tblLoginServerAccounts
world_registration_table = tblWorldServerRegistration
world_admin_registration_table = tblServerAdminRegistration
world_server_type_table = tblServerListType
eqemu_config.xml
Code:
<?xml version="1.0">
<server>
<world>
<shortname>zephyr</shortname>
<longname>Zephyr Halls EQ</longname>
<!-- Only specify these two if you really think you need to. (read: You don't) -->
<!-- <address>127.0.0.1</address> -->
<!-- <localaddress>192.168.1.103</localaddress> -->
<!-- Loginserver information. Defaults shown -->
<loginserver>
<host>localhost</host>
<port>5998</port>
<account></account>
<password></password>
</loginserver>
<!-- Server status. Default is unlocked -->
<!--<locked/>-->
<!-- <unlocked/> -->
<!-- Sets the ip/port for the tcp connections. Both zones and console (if enabled). Defaults are shown -->
<tcp ip="localhost" port="9000" telnet="disable"/>
<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>zephyria8xlz916T453l137731z</key>
<!-- Enable and set the port for the HTTP service. Defaults are shown -->
<http port="9080" enabled="false" mimefile="mime.types" />
</world>
<!-- Chatserver (channels) information. Defaults shown -->
<chatserver>
<host>localhost</host>
<port>7778</port>
</chatserver>
<!-- Mailserver (in-game mail) information. Defaults shown -->
<mailserver>
<host>localhost</host>
<port>7779</port>
</mailserver>
<zones>
<defaultstatus>20</defaultstatus>
<!-- Sets port range for world to use to auto configure zones -->
<ports low="7000" high="7100"/>
</zones>
<!-- Database configuration, replaces db.ini. Defaults shown -->
<database>
<host>localhost</host>
<port>3306</port>
<username>root</username>
<password>xxxxx</password>
<db>peq</db>
</database>
<!-- Launcher Configuration -->
<launcher>
<!-- <logprefix>logs/zone-</logprefix> -->
<!-- <logsuffix>.log</logsuffix> -->
<!-- <exe>zone.exe or ./zone</exe> -->
<!-- <timers restart="10000" reterminate="10000"> -->
</launcher>
<!-- File locations. Defaults shown -->
<files>
<!-- <spells>spells_us.txt</spells> -->
<!-- <opcodes>opcodes.conf</opcodes> -->
<!-- <logsettings>log.ini</logsettings> -->
<!-- <eqtime>eqtime.cfg</eqtime> -->
</files>
<!-- Directory locations. Defaults shown -->
<directories>
<!-- <maps>Maps</maps> -->
<!-- <quests>quests</quests> -->
<!-- <plugins>plugins</plugins> -->
</directories>
</server>