This is a great feature but i think someone forgot to add the required .sql file to svn? or am i blind??
==12/08/2012==
Secrets/Akkadius: Implemented the customary ability to scale an NPC's spell damage or healing % by a modifier loaded from the npc data in npc_types
This will allow an NPC to do for example 150% of the damage of their damage spells if spellscale is set to '150'
'healscale' field needs to be set to affect heals in a similar manner
Both of these can also be accessed via ModifyNPCStat through 'healscale' and 'spellscale'
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.