Quote:
Originally Posted by ahamilton634
I tried using "quest::playerfeature(drakkin_heritage, 1);" but it either doesn't work or it's temporary because once it disconnects me, my character's heritage is still white.
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Maybe I'm wrong here, or just typically confused, as to what your intentions are ? but
if your goals are digging at the character models, you won't be able to change that
with any scripts or edits in the database. Those
race models are built right into the
graphics of the game. For example, the color of the erudites, the color and tattoos
of the drakkins, etc.
But you can definately change the race, class, gender and the common features
with quest scripts. Some "permanent" changes will disconncect. Temporary ones will
be there, only until the character zones.
The graphics for those models are built into the client files. If one took the intiative to
learn all about graphic editing, software and creating your own models, there would
be possibilities.
Sorry if I misunderstood, but if I interpreted right, I hope this info helps. (anyone).