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  #1  
Old 10-29-2008, 09:13 PM
Razzel
Fire Beetle
 
Join Date: Jun 2008
Location: -
Posts: 4
Default Copying zones

Is there a way I can make copies of existing zones? Like having 3 different Rivervales all with their own spawns, items, etc. I've tried adding new entries to the zone database table but it didn't work.
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  #2  
Old 10-29-2008, 09:48 PM
GeorgeS
Forum Guide
 
Join Date: Sep 2003
Location: California
Posts: 1,474
Default

No tool exists for this, and this is extremely hard if not nearly impossible.

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  #3  
Old 10-30-2008, 09:50 AM
bushman77
Hill Giant
 
Join Date: May 2003
Location: In the bush
Posts: 129
Default copies

what you are looking for isn't really copying zones but is instancing (which had in the past and continues to be a rather large obsticle). but what you can do is is delete a zone file you dont plan on using ie mmca and copy rivervale and rename it so it says mmca. this is client side only but you can place in your own custom spawns.
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  #4  
Old 10-30-2008, 12:41 PM
Rocker8956
Hill Giant
 
Join Date: Sep 2007
Posts: 117
Default

Actually in theory it is possible. Would require a lot of work though.

Have an NPC manually hand out instance flags to Rivervale
Have a spawn condition set when someone enters the zone
Spawn condition would be based on what instance flag the player has

NPC would need to be setup for each spawn condition of Rivervale

Side question, and I don't mean this rude just wondering. Why do people keep saying instancing is an obstacle?
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  #5  
Old 12-13-2008, 05:58 PM
bushman77
Hill Giant
 
Join Date: May 2003
Location: In the bush
Posts: 129
Default oblticle

apparently no one has ever been sucessful
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  #6  
Old 12-13-2008, 06:07 PM
Rocker8956
Hill Giant
 
Join Date: Sep 2007
Posts: 117
Default

Instancing works great for me

If people give me feedback on where they get stuck or what is not working I am more than happy to tweak the code or explain the process.
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