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Development::Bug Reports Post detailed bug reports and what you would like to see next in the emu here. |
04-18-2006, 10:53 AM
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Sarnak
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Join Date: Mar 2006
Location: Richmond, VA
Posts: 30
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Titanium Client AA Window Issue
I find that if I connect to my 0.7.0 server with the Fresh install of Titanium, I get nothing in the AA window. No tabs, no skills; only the ability to set my aaexp percentage and to gain AA EXP.
However, if I connect to my server with my 0.6.6 compatible client to my 0.7.0 server, my AA window works.
I've tried copying over the EQUI_AAWindow.xml file from my 0.6.6. client to my titanium client. Still did not work. I also tested other 0.7.0 servers and got the same thing. The Titanium client does not show any AA Window info but the 0.6.6 client does.
Any ideas?
Last edited by kripsinkurehall; 04-18-2006 at 06:57 PM..
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04-21-2006, 03:02 PM
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Fire Beetle
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Join Date: Aug 2005
Posts: 7
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I also have the same problem, anyone know how to fix it?
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04-24-2006, 01:41 AM
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Developer
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Join Date: Jul 2004
Posts: 773
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we ran into this while testing, and I thought it was fixed, but apparently not. I will put this on my list to look at.
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05-22-2006, 12:21 AM
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Fire Beetle
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Join Date: Dec 2005
Posts: 12
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is the fix in already by anychance?
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05-22-2006, 07:52 AM
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Sarnak
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Join Date: Mar 2006
Location: Richmond, VA
Posts: 30
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Not that I see
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05-23-2006, 02:35 PM
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Sarnak
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Join Date: Jan 2006
Posts: 78
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How is this issue going to be resolved? Brute force (try all the options)? Packet collection?
Obviously it's an issue that a lot of people are having, so how do we get it fixed so that we can just play the game? Yeah, it's going to take some time if we have to do the brute force thing (64000 different possibilities or something like that), but if it's done in an organized fashion, I can do 200 in a week easily and if we can get a dozen more to do the same thing, it will take maybe a month or so. Less if we're lucky, more if we're not.
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05-23-2006, 03:48 PM
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Developer
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Join Date: Jul 2004
Posts: 773
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we know the packet and the issue (they re-numbered all the string IDs)... its just a matter of finding a correct solution which will support both clients, and getting time to implement it.
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05-26-2006, 04:37 AM
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Sarnak
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Join Date: Jan 2006
Posts: 78
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How about a solution that will just support Titanium? I know that all of the clients on my server are going to be Titanium, so I'm not concerned with being able to support 6.6 clients.
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05-26-2006, 05:09 AM
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Quote:
Originally Posted by klinzhai
How about a solution that will just support Titanium? I know that all of the clients on my server are going to be Titanium, so I'm not concerned with being able to support 6.6 clients.
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What about th other servers and everyone else?
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05-26-2006, 06:35 AM
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Hill Giant
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Join Date: Aug 2005
Posts: 107
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What? You mean other people are running servers too?
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06-16-2006, 08:07 AM
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Hill Giant
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Join Date: Jun 2006
Location: Plane of Knowledge
Posts: 191
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i didn't know if I should start a new thread, but is there any headway on fixing the 0.7.0 Alternate Advancement window? I upgraded to v0.7.0-800 and it still didn't show up.
Thanks
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06-21-2006, 09:11 PM
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Sarnak
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Join Date: May 2005
Posts: 58
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Still being worked on I'm sure , if noone has heard differently. FNW or one of the other Devs will let us "non-coders" know when it's up and going I'm sure. =)
*swears to himself he's gotta learn VB6*
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06-21-2006, 11:23 PM
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I built it I will Support it!
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Join Date: Jun 2005
Location: Michigan
Posts: 214
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Quote:
Originally Posted by EliteSting
*swears to himself he's gotta learn VB6*
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Maybe I missed the meaning of this but the Emulator is written in C++ not VB6. Trust me you dont want to know VB6, I wish I didn't.
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02-02-2007, 06:34 PM
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Sarnak
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Join Date: Aug 2003
Posts: 52
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were AA's ever fixed so that a fresh titanium install can train in them?
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02-02-2007, 06:38 PM
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Demi-God
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Join Date: Jul 2006
Posts: 1,552
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You can train in many AA's. Whether or not they work individually is sill in the jury's hands.
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