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  #1  
Old 10-27-2004, 05:15 PM
Kroeg's Avatar
Kroeg
Hill Giant
 
Join Date: Oct 2003
Posts: 241
Default Optional Zoneproxy capability

This isn't entirely important, so I'll understand if it gets overlooked. My main issue with compiling zoneproxy code into each cvs myself is that I'm not a C++ savvy guy and end up getting fed up and stopping development on openzone worlds.

If the zoneproxy friendly code (found here: http://sourceforge.net/project/showf...ckage_id=34673 ) was merged into the main cvs and could possibly be defined and enabled by including a file or two, many more people would start using openzone and/or help improve it. This would also encourage people to customize their servers more to make for a more robust server list.

Small request
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  #2  
Old 11-01-2004, 04:34 AM
fathernitwit
Developer
 
Join Date: Jul 2004
Posts: 773
Default

hey man,

I would be glad to include this in the official version if I could figure out what I needed to add... I dont see any sort of patch file or instructions....

if you get me a diff, or something intelligable about what needs to be added for zoneproxy, then I will add it.
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