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Old 07-16-2011, 09:09 PM
Criimson
Hill Giant
 
Join Date: Sep 2006
Posts: 172
Default COMMITTED: Various bot tweaks

Hello everyone

Here are some bot code changes that I'd like to submit.
Pfyon has approved his code changes which are included.

Here is the change log:

Quote:
Bot Code Changes:

Pfyon's Archetype code - ie Warriors won't get KEI and wizards won't get attack haste
Pfyon's Cleric Mana Code - Cleric will stop DDing at 75% mana

Enchanter Mana Code - Enchanter will stop DDing at 75% mana
Enchanter will stop casting Rune at 75% mana (can still use #bot runeme)

Corrected Tracking Priority - Ranger > Druid > Bard

Tweaked Calm - Only one Bot will cast and Enchanter has priority

Enchanters will automatically cast mez (v1 - will tweak urgency and add AoE)

Added bot command setfollowdistance - allows spacing of bots behind player

Altered shrinkme command to shrink - allows target shrink (I play a dwarf )

Changed healing so hybrids wont start healing until health < 20%

Added check in slows - if a BST is grouped with a shaman or chanter they wont try to slow
The .patch was created with the most recent svn 1971

Code:
Index: bot.cpp
===================================================================
--- bot.cpp	(revision 1971)
+++ bot.cpp	(working copy)
@@ -5,6 +5,7 @@
 #include "doors.h"
 #include "QuestParserCollection.h"
 
+
 // This constructor is used during the bot create command
 Bot::Bot(NPCType npcTypeData, Client* botOwner) : NPC(&npcTypeData, 0, 0, 0, 0, 0, 0, false), rest_timer(1) {
 	if(botOwner) {
@@ -3559,7 +3560,7 @@
 		ns->spawn.is_npc = 0;				// 0=no, 1=yes
 		ns->spawn.is_pet = 0;
 		ns->spawn.guildrank = 0;
-		ns->spawn.showhelm = 1; 
+		ns->spawn.showhelm = 1;  //I had this changed to 0 as I dont like helms
 		ns->spawn.flymode = 0;
 		ns->spawn.size = 0;
 		ns->spawn.NPC = 0;					// 0=player,1=npc,2=pc corpse,3=npc corpse
@@ -10075,6 +10076,7 @@
 		c->Message(0, "#bot group help - Displays the commands available to manage any BOTs in your group.");
 		c->Message(0, "#bot botgroup help - Displays the commands available to manage BOT ONLY groups.");
 		c->Message(0, "#bot mana [<bot name or target> | all] - Displays a mana report for all your spawned bots.");
+		c->Message(0, "#bot setfollowdistance ### - sets target bots follow distance to ### (ie 30 or 250).");
 		c->Message(0, "#bot [hair|haircolor|beard|beardcolor|face|eyes|heritage|tattoo|details <value>] - Change your BOTs appearance.");
 		// TODO:
 		// c->Message(0, "#bot illusion <bot/client name or target> - Enchanter Bot cast an illusion buff spell on you or your target.");
@@ -10117,6 +10119,21 @@
 		}
 		return;
 	}
+
+	//Criimson added Bot follow distance - SetFollowDistance
+	if(!strcasecmp(sep->arg[1], "setfollowdistance")) {
+		if((c->GetTarget() == NULL) || (c->GetTarget() == c) || (!c->GetTarget()->IsBot()) ) {
+			c->Message(15, "You must target a bot!");
+		}
+		else {
+			int32 BotFollowDistance = atoi(sep->arg[2]);
+			c->GetTarget()->SetFollowDistance(BotFollowDistance);
+
+		}
+
+		return;
+	}
+
 	
 	if(!strcasecmp(sep->arg[1], "augmentitem")) {
 		AugmentItem_Struct* in_augment = new AugmentItem_Struct[sizeof(AugmentItem_Struct)];
@@ -10453,6 +10470,17 @@
 		return;
 	}
 
+	if(!strcasecmp(sep->arg[1], "picklock")) {
+		if((c->GetTarget() == NULL) || (c->GetTarget() == c) || !c->GetTarget()->IsBot() || (c->GetTarget()->GetClass() != ROGUE)) {
+			c->Message(15, "You must target a rogue bot!");
+		}
+		else {
+			entity_list.BotPickLock(c->GetTarget()->CastToBot());
+		}
+
+		return;
+	}
+
 	if(!strcasecmp(sep->arg[1], "archery")) {
 		if((c->GetTarget() == NULL) || (c->GetTarget() == c) || !c->GetTarget()->IsBot()) {
 			c->Message(15, "You must target a bot!");
@@ -10910,6 +10938,13 @@
 							Tracker = g->members[i];
 							TrackerClass = RANGER;
 							break;
+						case DRUID:
+							// Unless we have a ranger, druid is next best.
+							if(TrackerClass != RANGER) {
+								Tracker = g->members[i];
+								TrackerClass = DRUID;
+							}
+							break;
 						case BARD:
 							// If we haven't found a tracker yet, use bard.
 							if(TrackerClass == 0) {
@@ -10917,13 +10952,7 @@
 								TrackerClass = BARD;
 							}
 							break;
-						case DRUID:
-							// Unless we have a ranger, druid is next best.
-							if(TrackerClass != RANGER) {
-								Tracker = g->members[i];
-								TrackerClass = DRUID;
-							}
-							break;
+			
 						default:
 							break;
 					}
@@ -11348,7 +11377,8 @@
 				Group *g = c->GetGroup();
 
 				for(int i=0; i<MAX_GROUP_MEMBERS; i++) {
-					if(g && g->members[i] && g->members[i]->IsBot() && ((g->members[i]->GetClass() == ENCHANTER) || g->members[i]->GetClass() == CLERIC)) {
+					//Criimson - seperated cleric and chanter so chanter is primary
+					if(g && g->members[i] && g->members[i]->IsBot() && (g->members[i]->GetClass() == ENCHANTER)) {
 						Bot *pacer = g->members[i]->CastToBot();
 						pacer->Say("Trying to pacify %s \n", target->GetCleanName());
 
@@ -11356,12 +11386,29 @@
 							if(target->FindType(SE_Lull) || target->FindType(SE_Harmony) || target->FindType(SE_Calm))
 							//if(pacer->IsPacified(target))
 								c->Message(0, "I have successfully pacified %s.", target->GetCleanName());
+								return;
 							/*else
 								c->Message(0, "I failed to pacify %s.", target->GetCleanName());*/
 						}
 						else
 							c->Message(0, "I failed to pacify %s.", target->GetCleanName());
 					}
+					//Criimson - seperated cleric and chanter so chanter is primary
+					if(g && g->members[i] && g->members[i]->IsBot() && (g->members[i]->GetClass() == CLERIC) && (GroupHasEnchanterClass(g) == false)) {
+						Bot *pacer = g->members[i]->CastToBot();
+						pacer->Say("Trying to pacify %s \n", target->GetCleanName());
+
+						if(pacer->Bot_Command_CalmTarget(target)) {
+							if(target->FindType(SE_Lull) || target->FindType(SE_Harmony) || target->FindType(SE_Calm))
+							//if(pacer->IsPacified(target))
+								c->Message(0, "I have successfully pacified %s.", target->GetCleanName());
+								return;
+							/*else
+								c->Message(0, "I failed to pacify %s.", target->GetCleanName());*/
+						}
+						else
+							c->Message(0, "I failed to pacify %s.", target->GetCleanName());
+					}
 					/*else
 						c->Message(15, "You must have an Enchanter or Cleric in your group.");*/
 				}
@@ -11730,12 +11777,16 @@
 	}
 
 	// Shrink
-	if ((!strcasecmp(sep->arg[1], "shrinkme")) && (c->IsGrouped())) {
+	if ((!strcasecmp(sep->arg[1], "shrink")) && (c->IsGrouped())) {
 		Mob *Shrinker;
 		int32 ShrinkerClass = 0;
 		Group *g = c->GetGroup();
+		Mob *target = c->GetTarget();
 
-		if(g) {
+		if(target == NULL || (!target->IsClient() && !target->IsBot()))
+			c->Message(15, "You must select a player or bot");
+
+		else if(g) {
 			for(int i=0; i<MAX_GROUP_MEMBERS; i++){
 				if(g->members[i] && g->members[i]->IsBot()) {
 					switch(g->members[i]->GetClass()) {
@@ -11760,7 +11811,8 @@
 					if (c->GetLevel() >= 15) { 
 						Shrinker->Say("Casting Shrink...");
 						//Shrinker->CastToBot()->BotRaidSpell(345);
-						Shrinker->CastSpell(345, c->GetID(), 1);
+						//Shrinker->CastSpell(345, id), 1);
+						Shrinker->CastToBot()->SpellOnTarget(345, target);
 					}
 					else if (c->GetLevel() <= 14) {
 						Shrinker->Say("I'm not level 15 yet.");
@@ -11772,7 +11824,8 @@
 					if (c->GetLevel() >= 23) {
 						Shrinker->Say("Casting Shrink...");
 						//Shrinker->CastToBot()->BotRaidSpell(345);
-						Shrinker->CastSpell(345, c->GetID(), 1);
+						//Shrinker->CastSpell(345, id), 1);
+						Shrinker->CastToBot()->SpellOnTarget(345, target);
 					}
 					else if (c->GetLevel() <= 22) {
 						Shrinker->Say("I'm not level 23 yet.");
@@ -13255,7 +13308,8 @@
 
 	int8 botCasterClass = caster->GetClass();
 
-	if( botCasterClass == CLERIC || botCasterClass == DRUID || botCasterClass == SHAMAN || botCasterClass == PALADIN || botCasterClass == BEASTLORD || botCasterClass == RANGER) {
+	//CRIIMSON: Changed so heal based on health percentage is different for hybrids
+	if( botCasterClass == CLERIC || botCasterClass == DRUID || botCasterClass == SHAMAN) {
 		//If AI_EngagedCastCheck() said to the healer that he had to heal
 		if( iSpellTypes == SpellType_Heal )	{
 			// check in group
@@ -13300,6 +13354,52 @@
 		}
 	}
 
+		//CRIIMSON: Changed so heal based on health percentage is different for hybrids
+		if( botCasterClass == PALADIN || botCasterClass == BEASTLORD || botCasterClass == RANGER) {
+		//If AI_EngagedCastCheck() said to the healer that he had to heal
+		if( iSpellTypes == SpellType_Heal )	{
+			// check in group
+			if(caster->HasGroup()) {
+				Group *g = caster->GetGroup();
+				
+				if(g) {
+					for(int i = 0; i < MAX_GROUP_MEMBERS; i++) {
+						if(g->members[i] && !g->members[i]->qglobal) {
+							if(g->members[i]->IsClient() && g->members[i]->GetHPRatio() < 20) {
+								if(caster->AICastSpell(g->members[i], iChance, SpellType_Heal))
+									return true;
+							}
+							else if((g->members[i]->GetClass() ==  WARRIOR || g->members[i]->GetClass() == PALADIN || g->members[i]->GetClass() == SHADOWKNIGHT) &&
+								g->members[i]->GetHPRatio() < 20) 
+							{
+								if(caster->AICastSpell(g->members[i], 100, SpellType_Heal))
+									return true;
+							}
+							else if(g->members[i]->GetClass() ==  ENCHANTER && g->members[i]->GetHPRatio() < 20) {
+								if(caster->AICastSpell(g->members[i], 100, SpellType_Heal))
+									return true;
+							}
+							else if(g->members[i]->GetHPRatio() < 20) {
+								if(caster->AICastSpell(g->members[i], 100, SpellType_Heal))
+									return true;
+							}
+						}
+
+						if(g->members[i] && !g->members[i]->qglobal && g->members[i]->HasPet() && g->members[i]->GetPet()->GetHPRatio() < 20) {
+							if(g->members[i]->GetPet()->GetOwner() != caster && caster->IsEngaged() && g->members[i]->IsCasting() && g->members[i]->GetClass() != ENCHANTER )
+								continue;
+
+							if(caster->AICastSpell(g->members[i]->GetPet(), 100, SpellType_Heal))
+								return true;
+						}
+					}
+				}
+			}
+
+			// TODO: raid heals
+		}
+	}
+	
 	//Ok for the buffs..
 	if( iSpellTypes == SpellType_Buff) {
 		// Let's try to make Bard working...
@@ -13332,6 +13432,7 @@
 	return false;
 }
 
+
 Mob* EntityList::GetMobByBotID(uint32 botID) {
 	Mob* Result = 0;
 
Index: bot.h
===================================================================
--- bot.h	(revision 1971)
+++ bot.h	(working copy)
@@ -292,6 +292,7 @@
 	static bool GroupHasClericClass(Group* group) { return GroupHasClass(group, CLERIC); }
 	static bool GroupHasDruidClass(Group* group) { return GroupHasClass(group, DRUID); }
 	static bool GroupHasShamanClass(Group* group) { return GroupHasClass(group, SHAMAN); }
+	static bool GroupHasEnchanterClass(Group* group) { return GroupHasClass(group, ENCHANTER); }
 	static bool GroupHasPriestClass(Group* group) { return GroupHasClass(group, CLERIC | DRUID | SHAMAN); }
 
 	// "GET" Class Methods
Index: botspellsai.cpp
===================================================================
--- botspellsai.cpp	(revision 1971)
+++ botspellsai.cpp	(working copy)
@@ -40,6 +40,39 @@
 	botSpell.ManaCost = 0;
 
 	switch (iSpellTypes) {
+		case SpellType_Mez: {
+			if (tar->GetBodyType() != BT_Giant) {
+					if(!checked_los) {
+						if(!CheckLosFN(tar))
+							break;	//cannot see target... we assume that no spell is going to work since we will only be casting detrimental spells in this call
+						
+						checked_los = true;
+					}
+					
+					//TODO
+					//Check if single target or AoE mez is best
+					//if (TARGETS ON MT IS => 3 THEN botSpell = AoEMez)
+					//if (TARGETS ON MT IS <= 2 THEN botSpell = BestMez)
+
+					botSpell = GetBestBotSpellForMez(this);
+
+					if(botSpell.SpellId == 0)
+						break;
+
+					Mob* addMob = GetFirstIncomingMobToMez(this, botSpell);
+
+					if(!addMob){
+						//Say("!addMob.");
+						break;}
+
+					if(!(!addMob->IsImmuneToSpell(botSpell.SpellId, this) && addMob->CanBuffStack(botSpell.SpellId, botLevel, true) >= 0))
+						break;
+					
+					castedSpell = AIDoSpellCast(botSpell.SpellIndex, addMob, botSpell.ManaCost);
+
+			}
+			break;
+			}
 		case SpellType_Heal: {
 			if (tar->DontHealMeBefore() < Timer::GetCurrentTime()) {
 				int8 hpr = (int8)tar->GetHPRatio();
@@ -186,7 +219,7 @@
 				}
 			}
 			break;
-							 }
+			}
 		case SpellType_Root: {
 			if (!tar->IsRooted() && tar->DontRootMeBefore() < Timer::GetCurrentTime()) {
 					if(!checked_los) {
@@ -214,7 +247,7 @@
 						tar->SetDontRootMeBefore(TempDontRootMeBefore);
 			}
 			break;
-							 }
+			}
 		case SpellType_Buff: {
 			if (tar->DontBuffMeBefore() < Timer::GetCurrentTime()) {
 				std::list<BotSpell> buffSpellList = GetBotSpellsBySpellType(this, SpellType_Buff);
@@ -253,6 +286,35 @@
 							continue;
 					}
 
+					switch(tar->GetArchetype())
+					{
+						case ARCHETYPE_CASTER:
+							//TODO: probably more caster specific spell effects in here
+							if(IsEffectInSpell(selectedBotSpell.SpellId, SE_AttackSpeed) || IsEffectInSpell(selectedBotSpell.SpellId, SE_ATK) ||
+								 IsEffectInSpell(selectedBotSpell.SpellId, SE_STR) || IsEffectInSpell(selectedBotSpell.SpellId, SE_ReverseDS))
+							{
+								continue;
+							}
+							break;
+						case ARCHETYPE_MELEE:
+							if(IsEffectInSpell(selectedBotSpell.SpellId, SE_IncreaseSpellHaste) || IsEffectInSpell(selectedBotSpell.SpellId, SE_ManaPool) ||
+								IsEffectInSpell(selectedBotSpell.SpellId, SE_CurrentMana))
+							{
+								continue;
+							}
+							break;
+						case ARCHETYPE_HYBRID:
+							//Hybrids get all buffs
+						default:
+							break;
+					}
+
+					if(botClass == ENCHANTER && this->GetManaRatio() <= 75.0f && IsEffectInSpell(selectedBotSpell.SpellId, SE_Rune))
+					{
+						//If we're at 75% mana or below, don't rune as enchanter
+						break;
+					}
+
 					if(CheckSpellRecastTimers(this, itr->SpellIndex))
 					{
 
@@ -269,7 +331,7 @@
 				}
 			}
 			break;
-							 }
+			}
 		case SpellType_Escape: {
 			int8 hpr = (int8)GetHPRatio();
 #ifdef IPC          
@@ -286,7 +348,7 @@
 				castedSpell = AIDoSpellCast(botSpell.SpellIndex, this, botSpell.ManaCost);
 			}
 			break;
-							   }
+			}
 		case SpellType_Nuke: {
 			if((tar->GetHPRatio() <= 95.0f) || ((botClass == BARD) || (botClass == SHAMAN) || (botClass == ENCHANTER)))
 			{
@@ -297,6 +359,17 @@
 					checked_los = true;
 				}
 
+				if(botClass == CLERIC && this->GetManaRatio() <= 75.0f)
+				{
+					//If we're at 75% mana or below, don't nuke as a cleric or 50% as enchanter
+					break;
+				}
+				if(botClass == ENCHANTER && this->GetManaRatio() <= 50.0f)
+				{
+					//If we're at 75% mana or below, don't nuke as a cleric or 50% as enchanter
+					break;
+				}
+
 				if(botClass == MAGICIAN || botClass == SHADOWKNIGHT || botClass == NECROMANCER || botClass == PALADIN || botClass == RANGER || botClass == DRUID || botClass == CLERIC) {
 					if(tar->GetBodyType() == BT_Undead || tar->GetBodyType() == BT_SummonedUndead || tar->GetBodyType() == BT_Vampire)
 						botSpell = GetBestBotSpellForNukeByTargetType(this, ST_Undead);
@@ -341,7 +414,7 @@
 				castedSpell = AIDoSpellCast(botSpell.SpellIndex, tar, botSpell.ManaCost);
 			}
 			break;
-							 }
+			}
 		case SpellType_Dispel: {
 			if(tar->GetHPRatio() > 95.0f) {
 				if(!checked_los) {
@@ -363,7 +436,7 @@
 				}
 			}
 			break;
-							   }
+			}
 		case SpellType_Pet: {
 				//keep mobs from recasting pets when they have them.
 				if (!IsPet() && !GetPetID() && !IsBotCharmer()) {
@@ -378,7 +451,7 @@
 					castedSpell = AIDoSpellCast(botSpell.SpellIndex, tar, botSpell.ManaCost);
 				}
 				break;
-							}
+				}
 		case SpellType_Lifetap: {
 			if (GetHPRatio() < 90.0f) {
 				if(!checked_los) {
@@ -399,7 +472,7 @@
 				castedSpell = AIDoSpellCast(botSpell.SpellIndex, tar, botSpell.ManaCost);
 			}
 			break;
-								}
+			}
 		case SpellType_Snare: {
 			if (tar->DontSnareMeBefore() < Timer::GetCurrentTime()) {
 					if(!checked_los) {
@@ -425,7 +498,7 @@
 						tar->SetDontSnareMeBefore(TempDontSnareMeBefore);
 			}
 			break;
-							  }
+			}
 		case SpellType_DOT: {
 			if ((tar->GetHPRatio() <= 98.0f) && (tar->DontDotMeBefore() < Timer::GetCurrentTime()) && (tar->GetHPRatio() > 15.0f)) {
 				if(!checked_los) {
@@ -467,9 +540,12 @@
 				}
 			}
 			break;
-							}
+			}
 		case SpellType_Slow: {
 			if (tar->GetHPRatio() <= 99.0f) {
+				bool GroupHasEnchanter = false;
+				bool GroupHasShaman = false;
+
 					if(!checked_los) {
 						if(!CheckLosFN(tar))
 							break;	//cannot see target... we assume that no spell is going to work since we will only be casting detrimental spells in this call
@@ -479,10 +555,15 @@
 					
 					if(botClass == SHAMAN && tar->GetDR() < tar->GetMR() && ((tar->GetMR() - tar->GetDR()) > 75)) {
 						botSpell = GetBestBotSpellForDiseaseBasedSlow(this);
+						GroupHasShaman = true;
 					}
-					else {
+					else if (botClass == ENCHANTER){
 						botSpell = GetBestBotSpellForMagicBasedSlow(this);
+						GroupHasEnchanter = true;
 					}
+					else if (botClass == BEASTLORD && GroupHasEnchanter == false && GroupHasShaman == false){
+						botSpell = GetBestBotSpellForDiseaseBasedSlow(this);
+					}
 
 					if(botSpell.SpellId == 0)
 						break;
@@ -493,7 +574,7 @@
 					castedSpell = AIDoSpellCast(botSpell.SpellIndex, tar, botSpell.ManaCost);
 			}
 			break;
-							}
+			}
 		case SpellType_Debuff: {
 			if((tar->GetHPRatio() <= 99.0f) || ((botClass == BARD) || (botClass == SHAMAN) || (botClass == ENCHANTER) || (botClass == DRUID)) && (tar->GetHPRatio() > 25.0f))
 			{
@@ -515,38 +596,8 @@
 				castedSpell = AIDoSpellCast(botSpell.SpellIndex, tar, botSpell.ManaCost);
 			}
 			break;
-							 }
-		case SpellType_Mez: {
-			if (tar->GetBodyType() != BT_Giant) {
-					if(!checked_los) {
-						if(!CheckLosFN(tar))
-							break;	//cannot see target... we assume that no spell is going to work since we will only be casting detrimental spells in this call
-						
-						checked_los = true;
-					}
-					
-					botSpell = GetBestBotSpellForMez(this);
-
-					if(botSpell.SpellId == 0)
-						break;
-
-					Mob* addMob = GetFirstIncomingMobToMez(this, botSpell);
-
-					if(!addMob)
-						break;
-
-					if(!(!addMob->IsImmuneToSpell(botSpell.SpellId, this) && addMob->CanBuffStack(botSpell.SpellId, botLevel, true) >= 0))
-						break;
-					
-					castedSpell = AIDoSpellCast(botSpell.SpellIndex, addMob, botSpell.ManaCost);
 			}
-			break;
-							}
-		default: {
-			break;
-					  }
-	}
-
+		}
 	return castedSpell;
 }
 
@@ -722,6 +773,8 @@
 
 		mlog(AI__SPELLS, "Engaged autocast check triggered (BOTS). Trying to cast healing spells then maybe offensive spells.");
 
+
+
 		if(botClass == CLERIC) {
 			if(!AICastSpell(this, 100, SpellType_Heal)) {
 				if(!entity_list.Bot_AICheckCloseBeneficialSpells(this, 100, BotAISpellRange, SpellType_Heal)) {
@@ -1311,7 +1364,7 @@
 
 		std::list<NPC*> npc_list;
 		entity_list.GetNPCList(npc_list);
-
+		
 		for(std::list<NPC*>::iterator itr = npc_list.begin(); itr != npc_list.end(); itr++) {
 			NPC* npc = *itr;
 
Index: mob.cpp
===================================================================
--- mob.cpp	(revision 1971)
+++ mob.cpp	(working copy)
@@ -672,6 +672,53 @@
 	}
 }
 
+uint8 Mob::GetArchetype() const {
+	switch(class_)
+	{
+	case PALADIN:
+	case RANGER:
+	case SHADOWKNIGHT:
+	case BARD:
+	case BEASTLORD:
+	case PALADINGM:
+	case RANGERGM:
+	case SHADOWKNIGHTGM:
+	case BARDGM:
+	case BEASTLORDGM:
+		return ARCHETYPE_HYBRID;
+		break;
+	case CLERIC:
+	case DRUID:
+	case SHAMAN:
+	case NECROMANCER:
+	case WIZARD:
+	case MAGICIAN:
+	case ENCHANTER:
+	case CLERICGM:
+	case DRUIDGM:
+	case SHAMANGM:
+	case NECROMANCERGM:
+	case WIZARDGM:
+	case MAGICIANGM:
+	case ENCHANTERGM:
+		return ARCHETYPE_CASTER;
+		break;
+	case WARRIOR:
+	case MONK:
+	case ROGUE:
+	case BERSERKER:
+	case WARRIORGM:
+	case MONKGM:
+	case ROGUEGM:
+	case BERSERKERGM:
+		return ARCHETYPE_MELEE;
+		break;
+	default:
+		return ARCHETYPE_HYBRID;
+		break;
+	}
+}
+
 void Mob::CreateSpawnPacket(EQApplicationPacket* app, Mob* ForWho) {
 	app->SetOpcode(OP_NewSpawn);
 	app->size = sizeof(NewSpawn_Struct);
Index: mob.h
===================================================================
--- mob.h	(revision 1971)
+++ mob.h	(working copy)
@@ -52,6 +52,18 @@
 #define CON_YELLOW		15
 #define CON_RED			13
 
+#define APPEAR_HEIGHT	0x001d
+#define	APPEAR_HP_TIC	0x0011
+ 
+#define ARCHETYPE_HYBRID	1
+#define ARCHETYPE_CASTER	2
+#define ARCHETYPE_MELEE		3
+
+#define CON_GREEN		2
+#define CON_LIGHTBLUE	18
+#define CON_BLUE		4
+
+
 //LOS Parameters:
 #define HEAD_POSITION 0.9f	//ratio of GetSize() where NPCs see from
 #define SEE_POSITION 0.5f	//ratio of GetSize() where NPCs try to see for LOS
@@ -669,9 +681,10 @@
 	void			SetZone(int32 zone_id, int32 instance_id);
 
 	// neotokyo: moved from client to use in NPC too
-	char GetCasterClass() const;
-	virtual sint32 CalcMaxMana();
-
+ 	char GetCasterClass() const;
+	uint8 GetArchetype() const;
+ 	virtual sint32 CalcMaxMana();
+ 
 	inline virtual sint16	GetAC()		const { return AC + itembonuses.AC + spellbonuses.AC; } // Quagmire - this is NOT the right math
 	inline virtual sint16	GetATK()	const { return ATK + itembonuses.ATK + spellbonuses.ATK; }
 	inline virtual sint16	GetATKBonus()	const { return itembonuses.ATK + spellbonuses.ATK; }
the sql

Code:
INSERT INTO `npc_spells_entries` (`id`, `npc_spells_id`, `spellid`, `type`, `minlevel`, `maxlevel`) VALUES (18145, 705, 190, 2048, 47, 55);
INSERT INTO `npc_spells_entries` (`id`, `npc_spells_id`, `spellid`, `type`, `minlevel`, `maxlevel`) VALUES (18146, 705, 292, 2048, 2, 55);
INSERT INTO `npc_spells_entries` (`id`, `npc_spells_id`, `spellid`, `type`, `minlevel`, `maxlevel`) VALUES (18147, 705, 187, 2048, 13, 55);
INSERT INTO `npc_spells_entries` (`id`, `npc_spells_id`, `spellid`, `type`, `minlevel`, `maxlevel`) VALUES (18148, 705, 188, 2048, 30, 55);
INSERT INTO `npc_spells_entries` (`id`, `npc_spells_id`, `spellid`, `type`, `minlevel`) VALUES (18150, 705, 1691, 2048, 54);
INSERT INTO `npc_spells_entries` (`id`, `npc_spells_id`, `spellid`, `type`, `minlevel`) VALUES (18151, 705, 1692, 2048, 59);
INSERT INTO `npc_spells_entries` (`id`, `npc_spells_id`, `spellid`, `type`, `minlevel`) VALUES (18152, 705, 2120, 2048, 60);
INSERT INTO `npc_spells_entries` (`id`, `npc_spells_id`, `spellid`, `type`, `minlevel`) VALUES (18153, 705, 3341, 2048, 61);
INSERT INTO `npc_spells_entries` (`id`, `npc_spells_id`, `spellid`, `type`, `minlevel`) VALUES (18154, 705, 3354, 2048, 63);
INSERT INTO `npc_spells_entries` (`id`, `npc_spells_id`, `spellid`, `type`, `minlevel`) VALUES (18155, 705, 3358, 2048, 64);
INSERT INTO `npc_spells_entries` (`id`, `npc_spells_id`, `spellid`, `type`, `minlevel`) VALUES (18156, 705, 5503, 2048, 67);
INSERT INTO `npc_spells_entries` (`id`, `npc_spells_id`, `spellid`, `type`, `minlevel`) VALUES (18157, 705, 8035, 2048, 68);
INSERT INTO `npc_spells_entries` (`id`, `npc_spells_id`, `spellid`, `type`, `minlevel`) VALUES (18158, 705, 5520, 2048, 69);

UPDATE `npc_spells_entries` SET `priority`=1 WHERE `priority`=0 AND 'npc_spells_id' = 705;
UPDATE `npc_spells_entries` SET `priority`=8 WHERE `priority`=7 AND 'npc_spells_id' = 705;
UPDATE `npc_spells_entries` SET `priority`=7 WHERE `priority`=6 AND 'npc_spells_id' = 705;
UPDATE `npc_spells_entries` SET `priority`=6 WHERE `priority`=5 AND 'npc_spells_id' = 705;
UPDATE `npc_spells_entries` SET `priority`=5 WHERE `priority`=4 AND 'npc_spells_id' = 705;
UPDATE `npc_spells_entries` SET `priority`=4 WHERE `priority`=3 AND 'npc_spells_id' = 705;
UPDATE `npc_spells_entries` SET `priority`=3 WHERE `priority`=2 AND 'npc_spells_id' = 705;
UPDATE `npc_spells_entries` SET `priority`=2 WHERE `priority`=1 AND TYPE != 2048 AND 'npc_spells_id' = 705;

UPDATE `npc_spells_entries` SET `maxlevel`=12 WHERE `id`=18146 LIMIT 1;
UPDATE `npc_spells_entries` SET `maxlevel`=29 WHERE `id`=18147 LIMIT 1;
UPDATE `npc_spells_entries` SET `maxlevel`=46 WHERE `id`=18148 LIMIT 1;
UPDATE `npc_spells_entries` SET `maxlevel`=58 WHERE `id`=18150 LIMIT 1;
UPDATE `npc_spells_entries` SET `maxlevel`=59 WHERE `id`=18151 LIMIT 1;
UPDATE `npc_spells_entries` SET `maxlevel`=60 WHERE `id`=18152 LIMIT 1;
UPDATE `npc_spells_entries` SET `maxlevel`=62 WHERE `id`=18153 LIMIT 1;
UPDATE `npc_spells_entries` SET `maxlevel`=63 WHERE `id`=18154 LIMIT 1;
UPDATE `npc_spells_entries` SET `maxlevel`=66 WHERE `id`=18155 LIMIT 1;
UPDATE `npc_spells_entries` SET `maxlevel`=67 WHERE `id`=18156 LIMIT 1;
UPDATE `npc_spells_entries` SET `maxlevel`=68 WHERE `id`=18157 LIMIT 1;
Criimson

EDIT: forgot i disabled helms on bots so set it back to show helms
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  #2  
Old 07-17-2011, 02:13 PM
Congdar
Developer
 
Join Date: Jul 2007
Location: my own little world
Posts: 751
Default

added to svn 1974
__________________
The Realm
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  #3  
Old 07-17-2011, 03:05 PM
Derision
Developer
 
Join Date: Feb 2004
Location: UK
Posts: 1,540
Default

I think the setfollowdistance command needs to check that the player issuing the command actually owns the bot he has targetted ?
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  #4  
Old 07-17-2011, 03:25 PM
Criimson
Hill Giant
 
Join Date: Sep 2006
Posts: 172
Default

I added it to my code. I should be posting a code submission some time today and the change will be included.
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