New server up and looking for some beta testers.
Server Overview:
You start in the Precipice of War and follow a progression path that roughly follows live. Thanks to good work by Derision for the packet collector and Akkadius for gathering the packets, we are able to offer an experience that is very close to live in terms of mobs. We have also moved over the live loot table so that the same named drop the same items on our server as on live.
The server departs from live in that the content is tuned for more solo - duo/trio. The progression is strictly enforced and you need to work your way through one zone before gaining access to the next(as well as your rewards for completing said zone). We also depart from live with a whole slew of custom augs and buffs that increase player power/stats and supplement the SoD gear that drops.
Most boss fights are heavily scripted, with inspiration drawn from the fights on live(our version of the Queen Malarian fight is a few elements of the real fight, the buff check/AE/Add Spawn if not cured/etc so people feel like maybe they actually did just kill the real thing). This is not your tank and spank server.
We are splitting SoD into 6 themes(even though we know that is not the same as live)...
Oceangreen Theme - Oceangreen Village, Temple of Bertox, Ocreangreen Hills, Old Blackburrow
Bloody Kithicor Theme - Old Commonlands, Old Kithicor, Old Highpass(not a live zone)
Field of Bone Theme - Field of Scale, Kaesora Hatchery, Kaesora Library, Kurns Tower
Rathe Theme - Toskirakk, Korascian Warrens, Rathe Chambers
Kuua Theme - Old Bloodfields, City of Dranik
Discord Theme - Korafax, Citadel of the Worldslayer
Each theme has its own unique rewards.
Server Info:
- Players start at level 80
- Increased AA exp
- All classes have access to any AA that would be of use to them(ie everybody with mana gets Gather Mana).
- Veteran AA available for free
- 1 bot available
- Heroic stats affect things like melee/spell crit mod, heal crit, etc.
Currently there are no zones outside of SoD that are accessible however we have plans to add them in the future. We have added a feature to help our playerbase not only relive the past but also experience it in a way I'm not sure has existed yet.
Introducing...
Bum Fights... for mobs!
The premise being that you purchase tokens from raid mobs that are available(currrently there are 112 mobs available(up to GoD expansion) in token format):
Then you head to the arena for the battle. There are 4 teams in the arena, each with 4 spots on their team(16 total mobs). You hand your tokens to the team leaders:
Once your teams are spawned(they are invul while the teams are forming):
Then you start the fight and enjoy the action:
Three things about the event...
1.) The mobs are not kos to players so you can watch the fights as long as you can live through the AEs. Once agro has been established you can also DPS mobs as the agro for just being in range is set low(which also allows bots to tank for groups).
2.) The mobs also drop their full loot tables from live, so also allows our players to get useful clickies/items from the past.
3.) We are going to expand it to include a group only and solo only instance version where you can spawn any single mob at a time and you will recieve a reward that scales with how many mobs you defeat(similiar to the Dragons, Dragons, Dragons event from live). Currently player power is not sufficient to be able to solo or group many of the mobs on the list so once we achieve the player power for it, they will be implemented(prob around Theme 3 or 4).