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-   -   Camp time (https://www.eqemulator.org/forums/showthread.php?t=34119)

Jujubeez 09-06-2011 05:32 PM

Camp time
 
Anyone know where I can adjust the time needed to camp? Searched but didn't see anything.

lerxst2112 09-06-2011 06:03 PM

Client::Handle_OP_Camp in client_packet.cpp. I would guess the countdown is hardcoded in the client though, so I wouldn't expect it to be correct if you change the time before the server boots you.

Akkadius 09-06-2011 06:31 PM

Quote:

Originally Posted by lerxst2112 (Post 202889)
Client::Handle_OP_Camp in client_packet.cpp. I would guess the countdown is hardcoded in the client though, so I wouldn't expect it to be correct if you change the time before the server boots you.

Aye Lerxst is right about the countdown being hardcoded in the client. But you can change the timer in which the server takes to kick the client.

Located in client.cpp:

Code:

//these must be listed in the order they appear in client.h
        position_timer(250),
        hpupdate_timer(1800),
        camp_timer(29000), (milliseconds = 29 seconds)
        process_timer(100),
        stamina_timer(40000),
        zoneinpacket_timer(3000),
        linkdead_timer(RuleI(Zone,ClientLinkdeadMS)),
        dead_timer(2000),
        global_channel_timer(1000),
        shield_timer(500),
        fishing_timer(8000),
        endupkeep_timer(1000),
        forget_timer(0),
        autosave_timer(RuleI(Character, AutosaveIntervalS)*1000),


Jujubeez 09-06-2011 06:32 PM

Thanks for the help!


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