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Posts Made By:
froglok20
Forum:
Archive::Development
04-05-2004, 01:34 PM
Replies:
2
Poll:
Planar progression (EQEMU Style)
Views:
3,850
Posted By
froglok20
Planar progression (EQEMU Style)
Any feedback on including the old world planes into PoP shoudl be much appricated.
Froglok
Forum:
Archive::Database/World Building
11-30-2003, 10:38 AM
Replies:
5
Planar progression
Views:
4,736
Posted By
froglok20
hmmm
ok so no ideas from anyone???? come on people im worthing on the flag system for pop for eqemu =) a little insight woudl be good into the intergration of the old world planes...
also what about...
Forum:
Archive::Database/World Building
11-27-2003, 10:08 AM
Replies:
7
Item Model number
Views:
4,450
Posted By
froglok20
or...
or jjst download the tool and open up the eq files and find the model name, i cant remeber the site, but they already released the item editor, think tis koiyoda (? sorry if i spelt it wrong ) was a...
Forum:
Archive::Database/World Building
11-26-2003, 03:14 PM
Replies:
5
Planar progression
Views:
4,736
Posted By
froglok20
Fire earth wind and water
FIRE, EARTH, WIND WATER.....CAPTIN PLANET!!!!!!!!!!!
lol sorry had to put it in =))
Forum:
Archive::Database/World Building
11-26-2003, 02:54 PM
Replies:
5
Planar progression
Views:
4,736
Posted By
froglok20
potime
hey
sorry for the confusion, with the paths, easy plane of time will need ALL flags to get into, i.e PoEarth,Fire,Air,Water
once again im sorry for the confusion, basicly its
... -> Earth...
Forum:
Archive::Database/World Building
11-26-2003, 01:37 PM
Replies:
5
Planar progression
Views:
4,736
Posted By
froglok20
Planar progression
hey all,
yet more ideas have been ticking over in my head =)
planar progression in eq sucks, currently im 58 and teir3 flagged, even tho im excited about it, at the same time ites a hudge...
Forum:
Archive::Database/World Building
11-05-2003, 05:48 PM
Replies:
2
latest eqemu items for 4.4
Views:
3,378
Posted By
froglok20
latest eqemu items for 4.4
hey all =)
was just wondering if there is a 4.4 items db out there with the latest items in it?
im still suing 4.4 until i can use some of the benifits in 5.0 ( any updates? as iv been away...
Forum:
Archive::Tools
10-22-2003, 02:27 PM
Replies:
1
Reborn =))
Views:
4,347
Posted By
froglok20
Reborn =))
hey all and everyone who uses my apps =)
first off... thansk for the support with them and i was suprised on ho wmany people did / have / still use them.. blew me away
well since iv gotten back...
Forum:
Archive::Screenshots
07-01-2003, 06:44 PM
Replies:
14
Please, looking for Plane of Time models of...
Views:
9,737
Posted By
froglok20
iv got a complete db with potimeb items, mobs,...
iv got a complete db with potimeb items, mobs, spawns and mobs with loot, spawns arnt 100% at the moment, iv also got to add doors. whens its done ill be releasing the hole package
froglok
Forum:
Archive::Database/World Building
06-29-2003, 10:40 PM
Replies:
1
Ledgens Items
Views:
3,279
Posted By
froglok20
I should also note that this update is for...
I should also note that this update is for telmets db 4.4, not sure if it works with others, it shold, just might not have the same ID numbers.
Forum:
Archive::Database/World Building
06-29-2003, 10:36 PM
Replies:
1
Ledgens Items
Views:
3,279
Posted By
froglok20
Ledgens Items
Grettings all,
i took some tme to add the rest of the ledgens items (wow i added 3) to make the db complete of ledgens items (bigger wow a total of 14).
I made scripts to add and remove them...
Forum:
Archive::Tools
06-23-2003, 05:58 PM
Replies:
11
Looter version 1.2 Released
Views:
5,355
Posted By
froglok20
ahh yes, this isnt due to looter, this is a...
ahh yes, this isnt due to looter, this is a current bug in 4.4 where only 1 item is added to a mob's loot, i read the post last night but it didnt6 click until now.
phew... thought i stuffed...
Forum:
Archive::Development
06-23-2003, 05:56 PM
Replies:
2
Non Combat Zones Souce Code
Views:
3,488
Posted By
froglok20
oh.. hehe never thought of that :D :wink:
oh.. hehe never thought of that :D :wink:
Forum:
Archive::Tools
06-23-2003, 01:28 PM
Replies:
11
Looter version 1.2 Released
Views:
5,355
Posted By
froglok20
hey no, items from 1 to 999 work with it, iv...
hey
no, items from 1 to 999 work with it, iv got 100+ items under 1000 and they work fine, you dont need to have eqemu running, but you do need mysql running, umm other than that im stumped...
Forum:
Archive::Development
06-22-2003, 06:23 PM
Replies:
2
Non Combat Zones Souce Code
Views:
3,488
Posted By
froglok20
Non Combat Zones Souce Code
Yes thats right iv finished off the non combat zones code, however it doesnt support /duel and /pvp yet. that im still working on when i get the time.
here it is, enjoy =)
zone.cpp
bool...
Forum:
Archive::Tools
06-20-2003, 06:41 PM
Replies:
11
Looter version 1.2 Released
Views:
5,355
Posted By
froglok20
what dll? the mysql ones?
what dll? the mysql ones?
Forum:
Archive::Tools
06-20-2003, 02:24 PM
Replies:
11
Looter version 1.2 Released
Views:
5,355
Posted By
froglok20
Looter version 1.2 Released
Yes thats right, iv finially got around to releasong the new version of looter.
What is Looter?
It allows you tyo simple add Loot to NPC's so they drop items which you want them to.
Looter...
Forum:
Archive::Windows Servers
06-20-2003, 02:59 AM
Replies:
3
Silly thought about the patcher and Q about EQ updates
Views:
3,824
Posted By
froglok20
ok, in reply to your questions, will eqemu work...
ok, in reply to your questions, will eqemu work if u dont have Pop, SOL, etc? Yes it will if you have updated to the latest version of eqlive (with the SOL and POP zone files, etc) if your eq is up...
Forum:
Archive::Development
06-20-2003, 02:42 AM
Replies:
9
Should PVP be allows in Non Combat Zones
Views:
4,472
Posted By
froglok20
hmm i thought the bazaar u could duel and attack,...
hmm i thought the bazaar u could duel and attack, never tested it really, but your prob right, just no combat, i knwo you duel.. as for the pvp in areas of zones,.. not sure ill have to look into...
Forum:
Archive::Development
06-18-2003, 01:49 PM
Replies:
9
Should PVP be allows in Non Combat Zones
Views:
4,472
Posted By
froglok20
the non combart zones.. there are only 3 in the...
the non combart zones.. there are only 3 in the game, the nexus, plane of knowledge and plane of tranquility... main purposwe if like a safe haven for people, look at the nexus, its a hub for ports,...
Forum:
Archive::Development
06-17-2003, 03:22 PM
Replies:
9
Should PVP be allows in Non Combat Zones
Views:
4,472
Posted By
froglok20
Should PVP be allows in Non Combat Zones
hey all, froglok here
As many of you know im working on non combat zones aka protected zones. i.e PoK, Nexus, PoTranquil...
My Questions are (raise by bigpull)
Should PvP be allowed in...
Forum:
Archive::Development
06-11-2003, 12:21 PM
Replies:
3
Seeking help with Port Pads
Views:
3,400
Posted By
froglok20
thanks lurker, just 1 prob, i dont know ya...
thanks lurker, just 1 prob, i dont know ya nickname on IRC lol
Forum:
Archive::Development
06-11-2003, 03:28 AM
Replies:
3
Seeking help with Port Pads
Views:
3,400
Posted By
froglok20
Seeking help with Port Pads
hey all
been searching thr forums for afew hours now and cant find any information about port pads... you know the thing in eurdin / qeynos/felwithe you step on and they move you to a different...
Forum:
Archive::Tools
05-08-2003, 04:55 PM
Replies:
24
Adding loot to NPC's Program <--- Look
Views:
11,950
Posted By
froglok20
thanks everyone who likes them, makes my day...
thanks everyone who likes them, makes my day hearing it, sure id love to get hosting, my nick on eqemu (irc server) is froglok if you want to get in contact. im also looking at allowing the looter...
Forum:
Archive::Tools
05-04-2003, 01:24 AM
Replies:
24
Adding loot to NPC's Program <--- Look
Views:
11,950
Posted By
froglok20
SafeMover - Easy fixing the stuch chats in between zones
hey all again
This is my other progam, with it you can change which zone the char is in, the x,y,z, usename and password for the char. check it out..
...
Showing results 1 to 25 of 30
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