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Posts Made By:
asiegman
Forum:
Archive::Tools
05-31-2002, 08:52 PM
Replies:
14
PacketCollector Error
Views:
5,587
Posted By
asiegman
Thanks for the clarification Quagmire =)
Thanks for the clarification Quagmire =)
Forum:
Archive::Windows Servers
05-31-2002, 11:07 AM
Replies:
17
I can log in just fine
Views:
7,158
Posted By
asiegman
your other problem may be in your...
your other problem may be
in your eqclient.ini they have a colordepth variable. i'm too lazy to get the actual name of it, but it will have either 16 or 32 after it.
make sure your desktop...
Forum:
Archive::General Discussion
05-31-2002, 11:04 AM
Replies:
4
Error 1002
Views:
1,941
Posted By
asiegman
thats why i keep 2 copies of EQ at all times =P
thats why i keep 2 copies of EQ at all times =P
Forum:
Archive::Tools
05-31-2002, 10:50 AM
Replies:
14
PacketCollector Error
Views:
5,587
Posted By
asiegman
Damnation! I got the thing running (this was...
Damnation!
I got the thing running (this was before 1.6 was released btw) and I had it running for like 2 days straight logging to a file.
I just tried to upload that file, and it said 0 items...
Forum:
Archive::Tools
05-29-2002, 07:44 PM
Replies:
14
PacketCollector Error
Views:
5,587
Posted By
asiegman
I run two copies on one computer. I have one...
I run two copies on one computer. I have one sniffing my friends EQ machine, and one sniffing mine =)
I have the .items files. My only question is, how do YOU guys get the info =P
Forum:
Archive::General Discussion
05-28-2002, 07:52 PM
Replies:
5
/ and # commands - search, summonitem
Views:
2,253
Posted By
asiegman
Psychotic Breakdowns suck =( Kinda like if...
Psychotic Breakdowns suck =(
Kinda like if you try to switch yourself to a 36 hour day
Forum:
Archive::Tools
05-28-2002, 07:15 AM
Replies:
5
Small Q about collectors!
Views:
5,780
Posted By
asiegman
I don't know how the packet's look, as I haven't...
I don't know how the packet's look, as I haven't tried to map them myself.
However, I would *think* that the EQ client tells you when/where/what something spawns if you are in the zone when it...
Forum:
Archive::Tools
05-28-2002, 07:06 AM
Replies:
14
PacketCollector Error
Views:
5,587
Posted By
asiegman
RAWR~ It works! I got a guild doing NToV...
RAWR~ It works!
I got a guild doing NToV soon, I'll get it running there if at all possible =) And Ssra like nothing else, they do that every day.
Now I just run it on whatever machine with...
Forum:
Archive::General Discussion
05-28-2002, 07:01 AM
Replies:
5
/ and # commands - search, summonitem
Views:
2,253
Posted By
asiegman
Ahh! Thanks =) I didn't bother to think about...
Ahh! Thanks =) I didn't bother to think about that hehe. I'm too used to hitting "/" to bring up a chat line, it's just kinda annoying. Oh well, guess I'll get used to it =)
Forum:
Archive::Tools
05-28-2002, 12:01 AM
Replies:
14
PacketCollector Error
Views:
5,587
Posted By
asiegman
PacketCollector Error
For some wierd reason, I seem to be missing wpcap.dll
PacketCollector won't run w/o it.
Any links where I might get this? And possibly any other DLLs it may need?
Forum:
Archive::General Discussion
05-27-2002, 08:21 PM
Replies:
5
/ and # commands - search, summonitem
Views:
2,253
Posted By
asiegman
/ and # commands - search, summonitem
So I was staring at the code today, because I wanted to see if I could make some minor changes.
It bothers the heck out of me not being able to hit "/" and then whatever command. I'm just used to...
Forum:
Archive::Database/World Building
05-25-2002, 10:01 AM
Replies:
2
Support for roaming paths
Views:
3,748
Posted By
asiegman
For running mobs, or feared mobs, I don't know...
For running mobs, or feared mobs, I don't know how that pathing would work.
But for mobs that just roam if they aren't aggroed, those are always from fixed point 1 to fixed point 2 through x where...
Forum:
Archive::Database/World Building
05-23-2002, 09:18 PM
Replies:
2
Support for roaming paths
Views:
3,748
Posted By
asiegman
Support for roaming paths
Anyone know if the world will have support for roaming paths? Cuz it's so funny going to a zone and having no roamers hehe.
Or better yet if it's implemented, and people just need the data for...
Forum:
Archive::Database/World Building
05-23-2002, 09:16 PM
Replies:
5
Drawde 0.9 and MSH 0.1
Views:
4,145
Posted By
asiegman
Got Drawde's working with his new update. ...
Got Drawde's working with his new update.
Hoping Hogey get's his released, cuz on my server Drawde's mob tend to all spawn in one big pile at the safe zone in point. Dunno if that's a general...
Forum:
Archive::Database/World Building
05-23-2002, 01:50 PM
Replies:
5
Drawde 0.9 and MSH 0.1
Views:
4,145
Posted By
asiegman
I just scratched my old database. I'll wait till...
I just scratched my old database. I'll wait till drawde/hogey get there's updated to have populated zones i guess =)
Forum:
Archive::Database/World Building
05-22-2002, 04:02 PM
Replies:
5
Drawde 0.9 and MSH 0.1
Views:
4,145
Posted By
asiegman
Drawde 0.9 and MSH 0.1
These don't seem to be working with 0.3.2
Perhaps I am doing something wrong.
I copy the following files in to my c:\mysql\bin\ directory
db.sql (from the 0.3.2 pack)
db09.sql (renamed,...
Showing results 1 to 16 of 16
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