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Forum: Archive::Bugs 03-13-2004, 09:38 AM
Replies: 0
Views: 2,902
Posted By jdavidge
Big issues with new zone point data

I know this is not a programming issue but whom ever got there hands on the zone points database really messed it up at least in qeynos reagoins!! I've also noted that there are a bunch of invalid...
Forum: Archive::Bugs 10-08-2003, 04:14 PM
Replies: 1
Views: 3,338
Posted By jdavidge
Problem with spells and zone functionality

I'm running on the newest beta code 0.5.0. Everything is working great except when I cast a spell.

Once my char casts a spell, the spell list goes dark (Which is fine) but it never recovers. Once...
Forum: Archive::Tools 10-06-2003, 12:56 PM
Replies: 24
Views: 13,463
Posted By jdavidge
Why is that???

I guess my question is why not? What make this piece of code different from the all the other source code???? It's unsupported code and there is much potential for improvements within it. If you ask...
Forum: Archive::Tools 10-06-2003, 09:27 AM
Replies: 24
Views: 13,463
Posted By jdavidge
Source code for Minilogin

Can someone point me to the location of the Minilogin source code. I want to add some functionality to it to allow multiple user ID logins and to utilize the accounts file.

Regards,
Forum: Archive::Windows Servers 10-03-2003, 09:18 AM
Replies: 3
Views: 3,986
Posted By jdavidge
All Fixed

Rebuilding the data files seamed to do the trick. All is running now. Now I need to find some world file stuff to put into the world!!!!
Forum: Archive::Windows Servers 10-03-2003, 04:02 AM
Replies: 3
Views: 3,986
Posted By jdavidge
Little Update

I recompiled the mem, world and zone files for release and still have the same issue. I'm going to try and rebuild my eq database from scratch just in case the debug compile messed with them.
Forum: Archive::Windows Servers 10-03-2003, 03:35 AM
Replies: 3
Views: 3,986
Posted By jdavidge
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