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Forum: Archive::Tools 06-17-2002, 04:52 PM
Replies: 5
Views: 3,891
Posted By Locoelf
Items...Whats the deal?

Yah...so I create 65 some items using FQAdmin 2.6

So...Then I read it is "impossible to create items using 2.6." - Ariak

So some questions arise...

1. Will the ITEM structure change with...
Forum: Archive::General Discussion 06-15-2002, 03:58 PM
Replies: 6
Views: 2,274
Posted By Locoelf
Team Closing

The Underworld Server Version 1.0

Is now 1 week from opening...

If anyone else would like to be included in the project we are still looking for the following positions...

Someone who knows...
Forum: Archive::Tools 06-15-2002, 01:30 PM
Replies: 35
Views: 19,437
Posted By Locoelf
Incredible

First off! Incredible!

Second off...Why is it there are tons of weapons and such that we dont have in the item visuals section?

Who wants to be the first to load all those in there?
Forum: Archive::Bugs 06-14-2002, 04:18 PM
Replies: 2
Views: 2,994
Posted By Locoelf
Sorry

Tried that too...
And I also understand that the zoneidnumber isnt just some "random number" that they are used to distinguish the zones, not the filename...

The only way I have gotten just the...
Forum: Archive::Bugs 06-14-2002, 02:21 AM
Replies: 2
Views: 2,994
Posted By Locoelf
Short_Name

Okay...I am convinced this is a bug...

I am trying to create a zone with the shortname of "stagea" and I want it to direct you to the zone, or "file_name" qeytoqrg. Now the problem is, for some...
Forum: Archive::General Discussion 06-11-2002, 02:05 AM
Replies: 6
Views: 2,274
Posted By Locoelf
/bump

/bump
Forum: Archive::General Discussion 06-10-2002, 10:06 AM
Replies: 6
Views: 2,274
Posted By Locoelf
Underworld Server Version 1.0

I am Apprentice, I run the Underworld Server. Recently things are changing and we are currently going into new directions. I am looking for experienced item builders. These item builders must be...
Forum: Archive::Bugs 06-09-2002, 12:55 PM
Replies: 1
Views: 4,101
Posted By Locoelf
"shortname"

In the "Zones" section of EQAdmin, (or whatever program you use) the stuct for zones is missing the column "shortname" - Which is the column that allows you to change what players would type to goto...
Forum: Archive::Bugs 06-02-2002, 02:59 PM
Replies: 1
Views: 4,313
Posted By Locoelf
#dbspawn2 Command

Yah, the DBSpawn2 Command...Is Broke...I would assume to fix it, it should be very simple, I assume that it is only broken because of the recent DB structs. Just thought Id let you know. Thanks.
Forum: Archive::Development 06-01-2002, 07:14 AM
Replies: 0
Views: 3,854
Posted By Locoelf
Server Reset Command

Is there a way we could insert a server reset command. Something that would shutdown all zones, and world without actually "closing" the file. And then it rebooting in the same window?

I know a...
Forum: Archive::Tools 05-14-2002, 02:17 PM
Replies: 1
Views: 3,653
Posted By Locoelf
This was actually in an earlier post I started. ...

This was actually in an earlier post I started. The idea of GM items is actually hard coded in the Emu. If you want to change you you have to edit the client.cpp in your zone directory.
Forum: Archive::Tools 05-12-2002, 03:14 AM
Replies: 22
Views: 9,416
Posted By Locoelf
Answer to previous post.

Hey Windcatcher,

If you remember Im the guy that said I love your Emu, but fields like NPC_types, Spawns, and Spawnentry go really slow. Well I think I found the solution...

The items...
Forum: Archive::Tools 05-11-2002, 12:09 PM
Replies: 3
Views: 4,342
Posted By Locoelf
I ran into this problem myself...If you select an...

I ran into this problem myself...If you select an item that has a diety specific trait and the click "Add Record" (in EQAdmin) it will take on any properties that are unchangable.

So basically...
Forum: Archive::Tools 05-11-2002, 03:19 AM
Replies: 36
Views: 14,346
Posted By Locoelf
Implementation

Well Waeric with the slow loading of the EQAdmin 2.5 I have come over to your EEE tool. And with the upgrade of the DEV database and Drawde's 0.9 yours seems to be the best. I was just wondering...
Forum: Archive::Tools 05-09-2002, 03:08 PM
Replies: 22
Views: 9,416
Posted By Locoelf
Quick Question

How does the book system work? Is "name" the name of the item, the name of the book? which?
Forum: Archive::Tools 05-09-2002, 02:19 PM
Replies: 22
Views: 9,416
Posted By Locoelf
Great Product

<kneels before the mighty WindCatcher> I think your new version is everything that we expected it to be...I have one question though, I dunno if its just me, but I connect to the server through an...
Forum: Archive::Development 05-06-2002, 04:38 PM
Replies: 14
Views: 6,049
Posted By Locoelf
The Underworld Server

Hello. I am a ServerOp on the Underworld Server. Se have just over 750+ accounts. And I have made many of the same observations that you have. One of the biggest is "Uberness" I can bet that...
Forum: Archive::Bugs 05-06-2002, 02:01 AM
Replies: 1
Views: 3,398
Posted By Locoelf
NPC_Scripting

I would like to see a setallskills command for NPC_scripting...
Forum: Archive::Database/World Building 05-01-2002, 12:50 PM
Replies: 1
Views: 5,008
Posted By Locoelf
Code Question

I know that in the zone/client.cpp is the information for the commands like /ooc and /shout...

And I know that OOC is channel 5...and that it can be used in all zones...but how would I change the...
Forum: Archive::Bugs 05-01-2002, 01:56 AM
Replies: 2
Views: 3,645
Posted By Locoelf
Aye, this is a big bug...

Once the health of a person gets down to a certain point the Health Bar that other players see makes it look as though your health has gone up when it hasnt....its a display bug
Forum: Archive::Bugs 04-25-2002, 04:51 PM
Replies: 4
Views: 4,297
Posted By Locoelf
(Unique) NPC Spawns

I have a dream.

Where you dont have to be a rocket scientist to make your own spawns.

Where people who aren't devs can create their own worlds.

And in these world there would be unique...
Forum: Archive::Development 04-25-2002, 04:46 PM
Replies: 0
Views: 3,376
Posted By Locoelf
(Unique) NPC Spawning

I have a dream.

Where you dont have to be a rocket scientist to make your own spawns.

Where people who aren't devs can create their own worlds.

And in these world there would be unique...
Forum: Archive::Bugs 04-22-2002, 02:21 AM
Replies: 3
Views: 3,852
Posted By Locoelf
Easier Mob Creation

I am quite knowledgable when it comes to the Emulator and editing and such...but whenever I try to create my own independent mobs it always ends up crashing the zone. I dont know if this would be a...
Forum: Archive::General Discussion 04-03-2002, 03:56 AM
Replies: 8
Views: 2,528
Posted By Locoelf
ATTENTION Drawde

Okay Drawde, Ive been searching around, and from what it looks like you are probably the only man who would know this...The item database...some items has some type of flag, or so I thought, that...
Forum: Archive::General Discussion 04-03-2002, 03:50 AM
Replies: 1
Views: 1,531
Posted By Locoelf
Mobs spawning

It sounds like a good idea and all.
And I am quite good at spawning mobs, if I do say so myself.
The thing is, you can only spawn certain races of mobs in certain zones. I don't know if there has...
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