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Posts Made By:
blackdragonsdg
Forum:
Support::Windows Servers
09-05-2011, 01:20 AM
Replies:
37
Skills Question
Views:
127,271
Posted By
blackdragonsdg
I finally got the scripts to work. On Windows you...
I finally got the scripts to work. On Windows you can right click the file and open with Perl Command Line Interpreter. In order for the import script to work properly I had to put the SkillCaps.txt...
Forum:
Support::Windows Servers
09-04-2011, 11:49 PM
Replies:
37
Skills Question
Views:
127,271
Posted By
blackdragonsdg
I know I am missing something simple here but...
I know I am missing something simple here but what is the catch to use those import/export scripts. I can tell I have something right cause the import script will delete my skill_caps table but it...
Forum:
Support::Windows Servers
09-03-2011, 10:01 PM
Replies:
402
COMPLETE PUBLIC SERVER SETUP - Jan-2011
Views:
824,301
Posted By
blackdragonsdg
That update should already be in your database....
That update should already be in your database. Just skip that part and keep going.
Forum:
Support::Windows Servers
09-03-2011, 07:37 PM
Replies:
402
COMPLETE PUBLIC SERVER SETUP - Jan-2011
Views:
824,301
Posted By
blackdragonsdg
The database revision has changed since any of...
The database revision has changed since any of the guides were written. Look for database_incremental.zip instead of peqdb_rev1751.sql.gz.
Forum:
General::General Discussion
08-31-2011, 10:53 PM
Replies:
26
I Run A Solo Server...
Views:
35,355
Posted By
blackdragonsdg
If you read the magus quest script it casts spell...
If you read the magus quest script it casts spell id 4176. The coordinates you need to change are in spells_us.txt.
Forum:
Support::General Support
08-30-2011, 11:56 PM
Replies:
3
wsock32.dll - Norton detected Trojan
Views:
6,994
Posted By
blackdragonsdg
Sounds like you have a virus on your computer....
Sounds like you have a virus on your computer. wsock32.dll is part of the windows operating system and if I remember correctly it is needed for network communications. It is fairly common for viruses...
Forum:
Support::Windows Servers
08-22-2011, 03:52 AM
Replies:
402
COMPLETE PUBLIC SERVER SETUP - Jan-2011
Views:
824,301
Posted By
blackdragonsdg
Check zone/embperl.cpp and world/EQWParser.cpp I...
Check zone/embperl.cpp and world/EQWParser.cpp I think those were the files that needed to be changed.
Forum:
Development::Tools
08-20-2011, 10:47 PM
Replies:
4
Q&D Database Diffing Tool
Views:
10,265
Posted By
blackdragonsdg
I write all of my custom content into sql files...
I write all of my custom content into sql files that way I can source it into any future database with minimal headaches. I've only encountered significant problems twice in the 2 years or so that I...
Forum:
Support::Windows Servers
08-17-2011, 04:32 PM
Replies:
2
Custom NPC Spawn and Quest
Views:
7,444
Posted By
blackdragonsdg
A little visual aid might help or confuse you...
A little visual aid might help or confuse you even more.
/* Server_Greeter */
delete from npc_types where id = 700886;
delete from spawn2 where id = 700886;
delete from spawnentry where npcID =...
Forum:
Development::Server Code Submissions
07-25-2011, 12:09 AM
Replies:
12
Faylevator Lifts
Views:
14,398
Posted By
blackdragonsdg
Before someone wastes their time trying to use...
Before someone wastes their time trying to use player.pl to force the doors open and closed they will need to fix the doors code.
void Doors::ForceOpen(Mob *sender)
{
EQApplicationPacket*...
Forum:
Support::Windows Servers
07-22-2011, 03:04 PM
Replies:
8
Bots done auto cast, G Faydark Lifts dont work, Unrest Aggro is rampant.
Views:
7,415
Posted By
blackdragonsdg
The state inversion is in the doors table. This...
The state inversion is in the doors table. This will save you some trouble:
update doors set invert_state = 0 where zone = 'Gfaydark' and name = 'FAYLEVATOR' and invert_state = 1;
The lifts will...
Forum:
Development::Bots
07-21-2011, 10:06 PM
Replies:
69
Bot Discussion
Views:
120,449
Posted By
blackdragonsdg
This raises another issue with AOE's....if you...
This raises another issue with AOE's....if you are checking your targets stats then you are only checking one target so what about the others? Your target could be more resistant to one specific...
Forum:
Support::Windows Servers
07-21-2011, 03:45 PM
Replies:
8
Bots done auto cast, G Faydark Lifts dont work, Unrest Aggro is rampant.
Views:
7,415
Posted By
blackdragonsdg
That is because the lift is expected to be down...
That is because the lift is expected to be down when you press the button that controls it but the problem is the lifts are set to an inverted state so that there appearance matches live. If you...
Forum:
Development::Bots
07-21-2011, 02:02 AM
Replies:
69
Bot Discussion
Views:
120,449
Posted By
blackdragonsdg
I am all for improved bot AI as it would help...
I am all for improved bot AI as it would help make raiding easier on servers with low populations.
As soon as I started reading this thread the thought of AI driven bots trying to slow a raid mob...
Forum:
Support::General Support
07-14-2011, 02:34 PM
Replies:
1
Character slides across screen
Views:
5,272
Posted By
blackdragonsdg
That is probably a dual/quad core issue. You can...
That is probably a dual/quad core issue. You can find fixes to common problems here: http://www.eqemulator.net/wiki/wikka.php?wakka=EQEmuFAQ
Forum:
Support::Windows Servers
07-14-2011, 01:59 AM
Replies:
9
Spells not showing.
Views:
8,778
Posted By
blackdragonsdg
Well that explains why my custom buffs never...
Well that explains why my custom buffs never worked quite right. I kept using spell id's around 28k and the spells would cast but the buff icon would show up in the songs window then vanish after a...
Forum:
Support::General Support
07-13-2011, 03:35 AM
Replies:
1
Glitchy graphics
Views:
5,081
Posted By
blackdragonsdg
That is a bug in the client. I think it was...
That is a bug in the client. I think it was called the west bug...anyhow it drove the SOE devs nuts for months trying to fix it. Only way to get rid of it is with a newer client.
Forum:
Support::Windows Servers
07-13-2011, 12:54 AM
Replies:
35
Issue with private lan server.
Views:
27,815
Posted By
blackdragonsdg
It is referring to the files downloaded in step...
It is referring to the files downloaded in step 5. Download the EQEmuLoginServer.rar from the link provided in step 5 then extract those files to your emulator directory. Proper use of the files...
Forum:
Support::General Support
07-08-2011, 04:54 PM
Replies:
2
Problems when running EQ
Views:
5,657
Posted By
blackdragonsdg
Since you are able to connect at all means it is...
Since you are able to connect at all means it is probably something simple causing your Everquest issues. Check with the server admins for the server you were playing on and make sure they allow...
Forum:
Support::General Support
07-04-2011, 04:22 PM
Replies:
5
SOW and SOE are too slow?
Views:
6,453
Posted By
blackdragonsdg
Neither SoW or SoE max out at level 20. SoW will...
Neither SoW or SoE max out at level 20. SoW will max out at around level 50 and SoE will max out at around 50ish or maybe a little higher.
Forum:
Support::Windows Servers
06-25-2011, 08:49 PM
Replies:
20
Loottables
Views:
22,791
Posted By
blackdragonsdg
Never really paid much attention to the amount of...
Never really paid much attention to the amount of memory being used after adding loot tables but if there is some change it should be negligible. If you are really worried about it then backup your...
Forum:
Support::Windows Servers
06-14-2011, 02:48 PM
Replies:
4
Level Exp Modifier
Views:
8,627
Posted By
blackdragonsdg
Yup that is what I was suggesting. The guard...
Yup that is what I was suggesting. The guard issue that you raised is one that occured on live years ago which is why SOE made guards heavy under cons. But given the level disparity between players...
Forum:
Support::Windows Servers
06-14-2011, 02:11 AM
Replies:
20
Loottables
Views:
22,791
Posted By
blackdragonsdg
quetark, you appear to be missing the lootdrop...
quetark, you appear to be missing the lootdrop entry. Try this:
INSERT INTO `lootdrop` (`id`, `name`) VALUES (90496, 'HG');
Forum:
Support::Windows Servers
06-13-2011, 11:27 PM
Replies:
4
Level Exp Modifier
Views:
8,627
Posted By
blackdragonsdg
Well you could modify the source code to achieve...
Well you could modify the source code to achieve that goal but that will take some knowledge of C/C++. The easiest method would be to alter the zone exp modifiers so that the player just isn't...
Forum:
General::General Discussion
06-10-2011, 02:47 PM
Replies:
4
Zones long lost, a few questions..
Views:
7,721
Posted By
blackdragonsdg
There is a player made version of CSHome linked...
There is a player made version of CSHome linked to this forum so if you just want to be able to zone in you can use it.
http://www.eqemulator.org/forums/showthread.php?t=23422&highlight=CSHome
Showing results 251 to 275 of 500
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