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Showing results 376 to 400 of 493
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Posts Made By:
pfyon
Forum:
Development::GeorgeS's Tools
08-20-2009, 06:50 PM
Replies:
443
Updated Tool - EqItems Item Editor
Views:
752,809
Posted By
pfyon
My PEQ db didn't come with spells (unless I...
My PEQ db didn't come with spells (unless I missed an sql file). I had to take the one from my SoF install and import it using the perl import_spells script.
Forum:
Development::Development
08-20-2009, 11:01 AM
Replies:
115
EQemu Login Server
Views:
161,459
Posted By
pfyon
Having issues connecting to my loginserver from...
Having issues connecting to my loginserver from my main computer. LS is running on ubuntu server 8.04, and compiled myself.
EQEmuLoginServer
Using Port: 5998
Dumping Inbound packets.
...
Forum:
Development::Database/World Building
08-19-2009, 08:07 PM
Replies:
5
rule_values and Notes
Views:
12,622
Posted By
pfyon
Ah I didn't notice that Trev. I guess I'm still a...
Ah I didn't notice that Trev. I guess I'm still a bit confused about what needs to be included from the utils/sql/svn/ folder in addition to a database pack (peq in my case).
Forum:
Development::Database/World Building
08-19-2009, 06:26 PM
Replies:
5
rule_values and Notes
Views:
12,622
Posted By
pfyon
Pathing UPDATE rule_values SET notes =...
Pathing
UPDATE rule_values
SET notes = "Enable pathing for aggroed mobs."
WHERE rule_name = "Pathing:Aggro";
UPDATE rule_values
SET notes = "Enable pathing for aggroed roaming mobs returning to...
Forum:
Development::Database/World Building
08-19-2009, 05:40 PM
Replies:
5
rule_values and Notes
Views:
12,622
Posted By
pfyon
TaskSystem UPDATE rule_values SET notes =...
TaskSystem
UPDATE rule_values
SET notes = "Seconds between checks for failed tasks. Also used by the 'Touch' activity"
WHERE rule_name = "TaskSystem:PeriodicCheckTimer";
Aggro
UPDATE...
Forum:
Development::Database/World Building
08-19-2009, 05:05 PM
Replies:
5
rule_values and Notes
Views:
12,622
Posted By
pfyon
rule_values and Notes
It annoyed me that some of the rules did not have notes, but I found them in the source code. Here's the sql to add the notes for the various Bots: rules
UPDATE rule_values
SET notes = "Adjust...
Forum:
Support::Linux Servers
08-19-2009, 04:53 PM
Replies:
4
Rules Table
Views:
7,228
Posted By
pfyon
Whoops, I was looking at the variables table...
Whoops, I was looking at the variables table instead of rules_values. Looks like all (or most) of the rules listed in common/ruletypes.h are already there.
Forum:
Support::General Support
08-19-2009, 02:54 PM
Replies:
3
Playing eqemu Offline?
Views:
7,704
Posted By
pfyon
Sure, if you host the server on your network or...
Sure, if you host the server on your network or on your computer, then you can play it by yourself and with bots.
You have to set up the eqemu server in addition to a login server.
Forum:
Support::Linux Servers
08-18-2009, 09:04 PM
Replies:
4
Rules Table
Views:
7,228
Posted By
pfyon
Rules Table
Is there some sql file somewhere containing all the currently defined rules? I hate having to put in my own, and it seems like depending on what db version you use, certain defined rules aren't...
Forum:
General::General Discussion
08-18-2009, 12:29 AM
Replies:
20
64bit and EMU .. work ok?
Views:
22,386
Posted By
pfyon
Perhaps a dumb question, but did you insert the...
Perhaps a dumb question, but did you insert the passwords as their sha hash? Plaintext won't work.
Forum:
Development::Database/World Building
08-17-2009, 09:37 PM
Replies:
10
Set all items to be gnome usable?
Views:
12,252
Posted By
pfyon
Looks like the race entry uses individual bits in...
Looks like the race entry uses individual bits in a 16 bit number to set which races can use it. If you could find an item that is gnome only already, then I think I can give you a query to allow add...
Forum:
General::Server Discussion
08-17-2009, 07:14 PM
Replies:
13
Weekly Scheduled PVP Tournaments
Views:
11,108
Posted By
pfyon
Nothing works perfectly the first try. You'll get...
Nothing works perfectly the first try. You'll get some feedback from participants (hopefully useful feedback), make some changes, and see if it's any better.
Forum:
Support::Windows Servers
08-14-2009, 10:11 AM
Replies:
6
Rev 922 Compile Error
Views:
8,419
Posted By
pfyon
When using the command line on windows, I think...
When using the command line on windows, I think the sql file has to be in the same folder as the mysql cmd line exe.
Forum:
Development::GeorgeS's Tools
08-13-2009, 03:20 PM
Replies:
42
Updated EQITEMS and BOTS editor
Views:
45,919
Posted By
pfyon
Yes, your mysql my.ini (or my.cnf, I don't...
Yes, your mysql my.ini (or my.cnf, I don't remember which) file has the port number it listens on. You can change that to whatever you want.
If you're running a server on a linux system, you can...
Forum:
General::General Discussion
08-13-2009, 03:17 PM
Replies:
29
Plugin System
Views:
36,584
Posted By
pfyon
Disclaimer: I have no experience with MQ2 or the...
Disclaimer: I have no experience with MQ2 or the packets sent between the server and client. All of my responses are based off the assumption that eq was designed and programmed properly (ie, don't...
Forum:
General::General Discussion
08-13-2009, 11:06 AM
Replies:
29
Plugin System
Views:
36,584
Posted By
pfyon
In the long run, I think a plugin system would be...
In the long run, I think a plugin system would be more extensible than using a svn branch.
Forum:
Support::General Support
08-12-2009, 11:26 PM
Replies:
8
Connection Timeout
Views:
7,999
Posted By
pfyon
Are you hosting your own server or is this...
Are you hosting your own server or is this someone else's server?
Forum:
Development::Bots
08-12-2009, 12:15 PM
Replies:
3
Bot Spells
Views:
7,791
Posted By
pfyon
Someone can correct me if I'm wrong, but I think...
Someone can correct me if I'm wrong, but I think bots still use the npc_spells table. The bot spells lists are ID 701-712 in the npc_spells table, and the spell list can be found in...
Forum:
Support::General Support
08-12-2009, 12:09 PM
Replies:
58
Unable to see server list
Views:
61,322
Posted By
pfyon
I'm curious. Has anyone tested this on a...
I'm curious. Has anyone tested this on a different login server than the official eqemu one? Since the code for the eqemu login server is not available (unless they switched over to one of the open...
Forum:
General::General Discussion
08-10-2009, 01:06 PM
Replies:
5
Server Security
Views:
8,179
Posted By
pfyon
Definitely. In the future (when I have some more...
Definitely. In the future (when I have some more income), I plan on getting a decent switch that can intelligently handle some kinds of attacks. Actually, might just build a pico ITX computer with...
Forum:
Development::Bots
08-09-2009, 06:48 PM
Replies:
5
Bot Question/Request
Views:
8,284
Posted By
pfyon
Since bots have an inventory like a normal...
Since bots have an inventory like a normal player, you could create a bot that has a copy of a char's inventory in the db.
I don't think there's a command to do this in game though.
Forum:
General::General Discussion
08-09-2009, 03:35 PM
Replies:
5
Server Security
Views:
8,179
Posted By
pfyon
Server Security
I'm curious about what kind of security (both physical and software) people use for their servers. I'm hoping some discussion on this topic will help out newer server admins learn something (which...
Forum:
General::General Discussion
08-07-2009, 07:37 PM
Replies:
24
KMRA - Legends Status?
Views:
23,177
Posted By
pfyon
You know, I always thought players would...
You know, I always thought players would appreciate the work that server owners do for them, especially since eqemu servers beat the alternative (free, don't like the management? Go find another...
Forum:
General::General Discussion
08-07-2009, 06:07 PM
Replies:
30
So I was reading this post
Views:
44,846
Posted By
pfyon
I think that's probably pretty similar to what...
I think that's probably pretty similar to what professional MMOs do to prevent hacking. It's not likely to ever go away (especially considering we can't change the client), so you just do your best...
Forum:
Development::Server Code Submissions
08-06-2009, 07:30 PM
Replies:
3
GMSay for quests
Views:
7,960
Posted By
pfyon
Ultimately, wouldn't it make more sense to have a...
Ultimately, wouldn't it make more sense to have a generic quest::msgchannel() (or the like) that could send a message to any channel id instead of hardcoding it for gm speak?
Showing results 376 to 400 of 493
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