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Forum: Development::GeorgeS's Tools 08-20-2009, 06:50 PM
Replies: 443
Views: 752,809
Posted By pfyon
My PEQ db didn't come with spells (unless I...

My PEQ db didn't come with spells (unless I missed an sql file). I had to take the one from my SoF install and import it using the perl import_spells script.
Forum: Development::Development 08-20-2009, 11:01 AM
Replies: 115
Views: 161,459
Posted By pfyon
Having issues connecting to my loginserver from...

Having issues connecting to my loginserver from my main computer. LS is running on ubuntu server 8.04, and compiled myself.


EQEmuLoginServer

Using Port: 5998
Dumping Inbound packets.
...
Forum: Development::Database/World Building 08-19-2009, 08:07 PM
Replies: 5
Views: 12,622
Posted By pfyon
Ah I didn't notice that Trev. I guess I'm still a...

Ah I didn't notice that Trev. I guess I'm still a bit confused about what needs to be included from the utils/sql/svn/ folder in addition to a database pack (peq in my case).
Forum: Development::Database/World Building 08-19-2009, 06:26 PM
Replies: 5
Views: 12,622
Posted By pfyon
Pathing UPDATE rule_values SET notes =...

Pathing
UPDATE rule_values
SET notes = "Enable pathing for aggroed mobs."
WHERE rule_name = "Pathing:Aggro";
UPDATE rule_values
SET notes = "Enable pathing for aggroed roaming mobs returning to...
Forum: Development::Database/World Building 08-19-2009, 05:40 PM
Replies: 5
Views: 12,622
Posted By pfyon
TaskSystem UPDATE rule_values SET notes =...

TaskSystem

UPDATE rule_values
SET notes = "Seconds between checks for failed tasks. Also used by the 'Touch' activity"
WHERE rule_name = "TaskSystem:PeriodicCheckTimer";


Aggro

UPDATE...
Forum: Development::Database/World Building 08-19-2009, 05:05 PM
Replies: 5
Views: 12,622
Posted By pfyon
rule_values and Notes

It annoyed me that some of the rules did not have notes, but I found them in the source code. Here's the sql to add the notes for the various Bots: rules


UPDATE rule_values
SET notes = "Adjust...
Forum: Support::Linux Servers 08-19-2009, 04:53 PM
Replies: 4
Views: 7,228
Posted By pfyon
Whoops, I was looking at the variables table...

Whoops, I was looking at the variables table instead of rules_values. Looks like all (or most) of the rules listed in common/ruletypes.h are already there.
Forum: Support::General Support 08-19-2009, 02:54 PM
Replies: 3
Views: 7,704
Posted By pfyon
Sure, if you host the server on your network or...

Sure, if you host the server on your network or on your computer, then you can play it by yourself and with bots.

You have to set up the eqemu server in addition to a login server.
Forum: Support::Linux Servers 08-18-2009, 09:04 PM
Replies: 4
Views: 7,228
Posted By pfyon
Rules Table

Is there some sql file somewhere containing all the currently defined rules? I hate having to put in my own, and it seems like depending on what db version you use, certain defined rules aren't...
Forum: General::General Discussion 08-18-2009, 12:29 AM
Replies: 20
Views: 22,386
Posted By pfyon
Perhaps a dumb question, but did you insert the...

Perhaps a dumb question, but did you insert the passwords as their sha hash? Plaintext won't work.
Forum: Development::Database/World Building 08-17-2009, 09:37 PM
Replies: 10
Views: 12,252
Posted By pfyon
Looks like the race entry uses individual bits in...

Looks like the race entry uses individual bits in a 16 bit number to set which races can use it. If you could find an item that is gnome only already, then I think I can give you a query to allow add...
Forum: General::Server Discussion 08-17-2009, 07:14 PM
Replies: 13
Views: 11,108
Posted By pfyon
Nothing works perfectly the first try. You'll get...

Nothing works perfectly the first try. You'll get some feedback from participants (hopefully useful feedback), make some changes, and see if it's any better.
Forum: Support::Windows Servers 08-14-2009, 10:11 AM
Replies: 6
Views: 8,419
Posted By pfyon
When using the command line on windows, I think...

When using the command line on windows, I think the sql file has to be in the same folder as the mysql cmd line exe.
Forum: Development::GeorgeS's Tools 08-13-2009, 03:20 PM
Replies: 42
Views: 45,919
Posted By pfyon
Yes, your mysql my.ini (or my.cnf, I don't...

Yes, your mysql my.ini (or my.cnf, I don't remember which) file has the port number it listens on. You can change that to whatever you want.

If you're running a server on a linux system, you can...
Forum: General::General Discussion 08-13-2009, 03:17 PM
Replies: 29
Views: 36,584
Posted By pfyon
Disclaimer: I have no experience with MQ2 or the...

Disclaimer: I have no experience with MQ2 or the packets sent between the server and client. All of my responses are based off the assumption that eq was designed and programmed properly (ie, don't...
Forum: General::General Discussion 08-13-2009, 11:06 AM
Replies: 29
Views: 36,584
Posted By pfyon
In the long run, I think a plugin system would be...

In the long run, I think a plugin system would be more extensible than using a svn branch.
Forum: Support::General Support 08-12-2009, 11:26 PM
Replies: 8
Views: 7,999
Posted By pfyon
Are you hosting your own server or is this...

Are you hosting your own server or is this someone else's server?
Forum: Development::Bots 08-12-2009, 12:15 PM
Replies: 3
Views: 7,791
Posted By pfyon
Someone can correct me if I'm wrong, but I think...

Someone can correct me if I'm wrong, but I think bots still use the npc_spells table. The bot spells lists are ID 701-712 in the npc_spells table, and the spell list can be found in...
Forum: Support::General Support 08-12-2009, 12:09 PM
Replies: 58
Views: 61,322
Posted By pfyon
I'm curious. Has anyone tested this on a...

I'm curious. Has anyone tested this on a different login server than the official eqemu one? Since the code for the eqemu login server is not available (unless they switched over to one of the open...
Forum: General::General Discussion 08-10-2009, 01:06 PM
Replies: 5
Views: 8,179
Posted By pfyon
Definitely. In the future (when I have some more...

Definitely. In the future (when I have some more income), I plan on getting a decent switch that can intelligently handle some kinds of attacks. Actually, might just build a pico ITX computer with...
Forum: Development::Bots 08-09-2009, 06:48 PM
Replies: 5
Views: 8,284
Posted By pfyon
Since bots have an inventory like a normal...

Since bots have an inventory like a normal player, you could create a bot that has a copy of a char's inventory in the db.

I don't think there's a command to do this in game though.
Forum: General::General Discussion 08-09-2009, 03:35 PM
Replies: 5
Views: 8,179
Posted By pfyon
Server Security

I'm curious about what kind of security (both physical and software) people use for their servers. I'm hoping some discussion on this topic will help out newer server admins learn something (which...
Forum: General::General Discussion 08-07-2009, 07:37 PM
Replies: 24
Views: 23,177
Posted By pfyon
You know, I always thought players would...

You know, I always thought players would appreciate the work that server owners do for them, especially since eqemu servers beat the alternative (free, don't like the management? Go find another...
Forum: General::General Discussion 08-07-2009, 06:07 PM
Replies: 30
Views: 44,846
Posted By pfyon
I think that's probably pretty similar to what...

I think that's probably pretty similar to what professional MMOs do to prevent hacking. It's not likely to ever go away (especially considering we can't change the client), so you just do your best...
Forum: Development::Server Code Submissions 08-06-2009, 07:30 PM
Replies: 3
Views: 7,960
Posted By pfyon
Ultimately, wouldn't it make more sense to have a...

Ultimately, wouldn't it make more sense to have a generic quest::msgchannel() (or the like) that could send a message to any channel id instead of hardcoding it for gm speak?
Showing results 376 to 400 of 493

 
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