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Showing results 26 to 50 of 64
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Posts Made By:
SuedeWorthey
Forum:
Support::Windows Servers
06-21-2005, 06:41 AM
Replies:
10
6.1dr2
Views:
5,894
Posted By
SuedeWorthey
Well, as soon as I test it myself, I'll post my...
Well, as soon as I test it myself, I'll post my findings. Until then, you could possibly have the wrong client version...
Forum:
Development::Development
06-21-2005, 04:50 AM
Replies:
11
6.1DR1 Source Code
Views:
10,176
Posted By
SuedeWorthey
Vs .net
I can't find any options to save the projects as any other older versions or generate makefiles for *nix either...
Forum:
Support::Windows Servers
06-21-2005, 04:44 AM
Replies:
10
6.1dr2
Views:
5,894
Posted By
SuedeWorthey
Found it!
I found the missing .cpp files and added them to the project. It should work now. Give me a few minutes to get the new .exe packaged and added to my site. It will be the same download.
Forum:
Support::Windows Servers
06-21-2005, 04:39 AM
Replies:
10
6.1dr2
Views:
5,894
Posted By
SuedeWorthey
Try the non-perl one... I had to comment out that...
Try the non-perl one... I had to comment out that line in the compile to get it to compile. Meanwhile, I'll check into why it isn't compiling right...
Forum:
Support::Windows Servers
06-21-2005, 04:28 AM
Replies:
12
EQEMU Download old and recent versions
Views:
12,687
Posted By
SuedeWorthey
Update?
Please update the Steel Psychos links. I have 0.6.1 DR2 available on my site now. Thanks.
Forum:
Support::Windows Servers
06-21-2005, 04:20 AM
Replies:
10
6.1dr2
Views:
5,894
Posted By
SuedeWorthey
Testing...
Let me know if everything works right. I haven't tested these binaries yet...
Forum:
Development::Development
06-21-2005, 04:07 AM
Replies:
76
0.6.1 DR1 VS .NET Projects
Views:
55,839
Posted By
SuedeWorthey
Update
I updated the guide for 0.6.1 DR2 compiles as well.
Forum:
Development::Development
06-21-2005, 04:06 AM
Replies:
11
6.1DR1 Source Code
Views:
10,176
Posted By
SuedeWorthey
Yeah, I got rid of the .dsw and .dsp files...
Yeah, I got rid of the .dsw and .dsp files because people with VS .NET were using them as the actual project files and it wasn't working properly... Is there a way to have VS .NET make the VC++ 6...
Forum:
Development::Development
06-21-2005, 03:43 AM
Replies:
11
6.1DR1 Source Code
Views:
10,176
Posted By
SuedeWorthey
DR1 Source re-added.
I re-added the DR1 Source to Steel Psychos. I will also be posting the DR2 binaries, but I haven't tested any of them. I'll try to get them packaged the same way I have DR1 packaged, but I don't know...
Forum:
Support::Windows Servers
06-21-2005, 03:33 AM
Replies:
10
6.1dr2
Views:
5,894
Posted By
SuedeWorthey
DR2 Binaries
Check the Steel Psychos web site. I will post it soon and edit when posted.
Edit:
I added the binaried for 0.6.1 DR2 to the Steel Psychos website.
Forum:
Development::Development
06-21-2005, 02:44 AM
Replies:
11
6.1DR1 Source Code
Views:
10,176
Posted By
SuedeWorthey
SteelPsychos
I can put the DR1 Source on my site if you like... Or I could make a similar guide for DR2...
Forum:
Development::Development
06-18-2005, 02:29 AM
Replies:
76
0.6.1 DR1 VS .NET Projects
Views:
55,839
Posted By
SuedeWorthey
Awesome Work
Awesome Work Arigo. I have incorporated your changes into my build, and released the update_zone.rar on my website. Well, gimme 10 mins... It's up on the Steel Psychos site. I am going to revamp the...
Forum:
Development::Development
06-16-2005, 09:09 PM
Replies:
76
0.6.1 DR1 VS .NET Projects
Views:
55,839
Posted By
SuedeWorthey
If that't the case it looks mor elike a DB...
If that't the case it looks mor elike a DB problem than anything. Especially if it has the wrong spell id, etc... I will see what I can do though. I have a couple other projects along the side as...
Forum:
Development::Development
06-12-2005, 06:08 PM
Replies:
76
0.6.1 DR1 VS .NET Projects
Views:
55,839
Posted By
SuedeWorthey
I checked it out using the PEQ db, and you are...
I checked it out using the PEQ db, and you are right they are broken. I think it might just be an opcode problem, because whenever I tried to aug something I got an opcode error on the zone server....
Forum:
Development::Development
06-12-2005, 01:21 AM
Replies:
76
0.6.1 DR1 VS .NET Projects
Views:
55,839
Posted By
SuedeWorthey
Ok
This one may take some time, but I'll get to checking it out... Are there any "birdbaths" in the PEQ DB? I doubt ti because it's just through Velious, but I'll see what I can do. Keep the bugs...
Forum:
Development::Development
06-12-2005, 01:02 AM
Replies:
76
0.6.1 DR1 VS .NET Projects
Views:
55,839
Posted By
SuedeWorthey
I need more info...
What exactly is not working? Can you not aug anything, or what??? Please be as descriptive as possible, and I'll try to fix the problem. Where is a place you can aug in Cavedude's db, so I can test...
Forum:
Development::Development
06-12-2005, 12:38 AM
Replies:
76
0.6.1 DR1 VS .NET Projects
Views:
55,839
Posted By
SuedeWorthey
Yes
It was what I had posted before. I put the updated source and updated .exe files on my download page.
-Suede-
Forum:
Development::Development
06-12-2005, 12:16 AM
Replies:
43
Junior Developers
Views:
26,513
Posted By
SuedeWorthey
Jr. Dev Code
I have been working on some of the 0.6.1 DR1 Bugs, and I am interested in becoming a Jr. Dev...
http://www.eqemulator.net/forums/showthread.php?t=18731
Take a look and tell me what you think so...
Forum:
Development::Development
06-11-2005, 11:50 PM
Replies:
76
0.6.1 DR1 VS .NET Projects
Views:
55,839
Posted By
SuedeWorthey
Source
Sure, I'll be sure to update the source in my download page shortly.
-Suede-
Edit:
New source is posted at http://www.steelpsychos.com/index.php?link=eqemu.php
Forum:
Development::Development
06-11-2005, 10:49 PM
Replies:
76
0.6.1 DR1 VS .NET Projects
Views:
55,839
Posted By
SuedeWorthey
Try the new zone.exe
I put a new link on my site, noted above, with the new zone, zoneperl and zonedebug .exe files. Try to download the ones from my site and use them. I went to all those places with the zoneperl and...
Forum:
Development::Development
06-11-2005, 07:42 PM
Replies:
76
0.6.1 DR1 VS .NET Projects
Views:
55,839
Posted By
SuedeWorthey
Yeah, hitting ignore will allow the application...
Yeah, hitting ignore will allow the application to continue, but you shouldn't have to hit ignore in the first place. I will look some more to see if I can track down the messed up code...
-Suede-
Forum:
Development::Development
06-11-2005, 08:20 AM
Replies:
76
0.6.1 DR1 VS .NET Projects
Views:
55,839
Posted By
SuedeWorthey
Sweet.
That's some good stuff. Anyways, keep me posted on small errors you find, and I will try to fix them as they come. Just don't come up with anything that would make me have to re-write the entire...
Forum:
Development::Development
06-11-2005, 07:52 AM
Replies:
76
0.6.1 DR1 VS .NET Projects
Views:
55,839
Posted By
SuedeWorthey
I think I fixed it again...
In pets.cpp Around line 541 or so...
MakePet(spell_id, 10, 1, prace, mat, 125, 2*size_mod, 5, 0, 0, petname);
cout << "ptype not found: Making default BL pet." << endl;
I changed...
Forum:
Development::Development
06-11-2005, 06:22 AM
Replies:
76
0.6.1 DR1 VS .NET Projects
Views:
55,839
Posted By
SuedeWorthey
I think I fixed the pets thing...
I think I fixed the pets, but I won't know until I can do some more testing. I will be using cavedude's db for the testing, beause it is the only one I have experienced the problem on so far...
...
Forum:
Development::Development
06-11-2005, 04:41 AM
Replies:
76
0.6.1 DR1 VS .NET Projects
Views:
55,839
Posted By
SuedeWorthey
Yeah
I don't know exactly why it says that because the pet structure is defined in the source file, but I am trying to work that one out now... I had that problem before the last fix, but it didn't just...
Showing results 26 to 50 of 64
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