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Search: Posts Made By: Leetsauce
Forum: General::Server Discussion 04-07-2015, 10:07 AM
Replies: 17
Views: 24,676
Posted By Leetsauce
Just implemented a pretty cool new feature that I...

Just implemented a pretty cool new feature that I felt was worth posting. As small of a facet to the server this is it shouldn't be as exciting as it is for me =p

We now have customized...
Forum: General::Server Discussion 04-07-2015, 07:24 AM
Replies: 8
Views: 10,701
Posted By Leetsauce
Collaborate? Bro, I am not original in the...

Collaborate? Bro, I am not original in the slightest but I will happily contribute what I can, but I really just want to play it =p it is the whole parallel timeline that grabs me right in the plums.
Forum: General::Server Discussion 04-06-2015, 09:51 PM
Replies: 8
Views: 10,701
Posted By Leetsauce
If you'll have me I am so in for this.

If you'll have me I am so in for this.
Forum: General::General Discussion 04-06-2015, 09:05 PM
Replies: 3
Views: 9,152
Posted By Leetsauce
The forums do require you register, but I promise...

The forums do require you register, but I promise that if you take the 2 minutes it takes for the registration process, you will have hours of content to make up it =p

Edit: Also, thank you. I...
Forum: General::Server Discussion 03-30-2015, 07:03 AM
Replies: 2
Views: 6,845
Posted By Leetsauce
A lot of servers will probably have OoW done as a...

A lot of servers will probably have OoW done as a lot of it is already pretty much done in the PEQ DB. Ours does.
Forum: General::Server Discussion 03-25-2015, 08:12 AM
Replies: 17
Views: 24,676
Posted By Leetsauce
Nah, i dig that track too maze

Nah, i dig that track too maze
Forum: General::Server Discussion 03-24-2015, 11:17 PM
Replies: 17
Views: 24,676
Posted By Leetsauce
Well done. The Fresh Prince theme I was...

Well done. The Fresh Prince theme I was definitely not expecting. Thank you for this.
Forum: General::Server Discussion 03-24-2015, 10:13 PM
Replies: 17
Views: 24,676
Posted By Leetsauce
! ! Leetsauce Productions *Official*

*Lvl 80 cap
*Most items in the game are droppable and have a platinum value assigned to them.
*Any mob in the game has a maximum of 1 hour respawn.
*Expansions up to Omens of War, With content...
Forum: General::Server Discussion 03-19-2015, 08:19 PM
Replies: 14
Views: 11,258
Posted By Leetsauce
Probably the first time this has ever been said,...

Probably the first time this has ever been said, but we're glad to have you back, Maze.

JK obviously. =p
Forum: General::Server Discussion 03-19-2015, 06:30 AM
Replies: 14
Views: 11,258
Posted By Leetsauce
Just adding to our massive itemization =p I...

Just adding to our massive itemization =p

I will post a full write-up on all the features and content at some point this week.
Forum: General::Server Discussion 03-19-2015, 12:12 AM
Replies: 14
Views: 11,258
Posted By Leetsauce
Yeah, it needed a reboot Maze. It happens when I...

Yeah, it needed a reboot Maze. It happens when I mess with the ID column in the items table. Also, I'm using a pretty new pull for server files, so I think it's just some stuff I was doing to trigger...
Forum: General::Server Discussion 03-17-2015, 05:38 PM
Replies: 14
Views: 11,258
Posted By Leetsauce
Plenty of people seem to stay connected and play...

Plenty of people seem to stay connected and play just fine. Maybe it's something on your end?

Either way, this isn't a support forum.

Thanks for your kinder words.

It's probably worth...
Forum: Development::Feature Requests 03-16-2015, 07:22 AM
Replies: 4
Views: 11,557
Posted By Leetsauce
I used this as well. Thank you, KK. Where we have...

I used this as well. Thank you, KK. Where we have fabled loot dropping from the regular mob at a lower percentage chance, I felt it would be prudent to flat out remove the fabled spawns, and this...
Forum: Support::Windows Servers 03-15-2015, 08:14 AM
Replies: 10
Views: 8,470
Posted By Leetsauce
I meant to post this as well. I figured it out at...

I meant to post this as well. I figured it out at some point this week. I had overlooked putting immune to fleeing on everything with no #'s in the name.

All the bosses worked appropriately with #...
Forum: Support::Windows Servers 03-11-2015, 06:10 PM
Replies: 2
Views: 8,225
Posted By Leetsauce
If LoH and HT are refreshing each time you zone,...

If LoH and HT are refreshing each time you zone, and are truly refreshing (as in you cast cast them fully as opposed to having them interrupted with "Spell recast not yet met" or whatever it says)...
Forum: General::Server Discussion 03-09-2015, 06:16 PM
Replies: 14
Views: 11,258
Posted By Leetsauce
Do you really want to play, Maze? I've just never...

Do you really want to play, Maze? I've just never taken you seriously.

Edit: Thank you for making the post, Lofth. I appreciate the kind words =)
Forum: Support::Windows Servers 03-07-2015, 07:00 PM
Replies: 10
Views: 8,470
Posted By Leetsauce
I have the same source pull date, and have also...

I have the same source pull date, and have also noticed this issue. I was assuming it had to do with adding a field in the npc_type table (attack delay or something?) and it may be throwing a column...
Forum: Support::General Support 03-06-2015, 08:28 PM
Replies: 1
Views: 5,179
Posted By Leetsauce
Probably spellfile somewhere probably related to...

Probably spellfile somewhere probably related to recast time or recovery time
Forum: General::News 03-01-2015, 11:30 AM
Replies: 307
Views: 1,505,901
Posted By Leetsauce
All of my problems were caused by me not reading...

All of my problems were caused by me not reading and being dumb.

Be sure to set your environment manually!
Forum: Quests::Q&A 02-18-2015, 10:47 AM
Replies: 6
Views: 15,399
Posted By Leetsauce
I do this by mob con as well. At level 5, level 1...

I do this by mob con as well. At level 5, level 1 mobs no longer give you xp, etc. Then if you wanted to get super deep into it you could control loot by mob level via perl (default.pl in whatever...
Forum: Quests::Q&A 02-12-2015, 08:01 AM
Replies: 5
Views: 8,262
Posted By Leetsauce
No need for C++ skills. Just change the pet...

No need for C++ skills. Just change the pet control type to:

http://i57.tinypic.com/2h6hm4j.png

hatelist. In my experiences this solved the additional swarm pets for Mages and Wizards.
Forum: Spell Support 12-17-2014, 07:21 PM
Replies: 5
Views: 8,906
Posted By Leetsauce
Targetted ones (green normally) will indeed hit...

Targetted ones (green normally) will indeed hit the caster.
Forum: Support::Windows Servers 12-05-2014, 10:23 AM
Replies: 11
Views: 16,241
Posted By Leetsauce
Glad to see a conclusion. I like that you worked...

Glad to see a conclusion. I like that you worked it into the turn-in quest as well. I may use this idea on my server if it is okay with you.
Forum: Support::Windows Servers 12-01-2014, 11:48 PM
Replies: 11
Views: 16,241
Posted By Leetsauce
I can confirm that it will not. You will have to...

I can confirm that it will not. You will have to allocate the points(or lackthereof) yourself.

Yes, it's basically the same thing, however there are slight differences like viewing the full...
Forum: Support::Windows Servers 12-01-2014, 07:41 PM
Replies: 11
Views: 16,241
Posted By Leetsauce
This is super easy to do if you use the PEQ...

This is super easy to do if you use the PEQ Editor built into the EoC.

Go to the AA's tab, select the AA you want to alter in the drop-down, and edit level_req field to whatever you want.
...
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