EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 2 of 5
<
1
2
3
4
5
>
Showing results 26 to 50 of 110
Search took
0.01
seconds; generated 93 minute(s) ago.
Search:
Posts Made By:
Aerewen
Forum:
Development::Bug Reports
12-28-2006, 08:23 PM
Replies:
40
quest_globals broken?
Views:
23,149
Posted By
Aerewen
add this to the quest for debug. sub...
add this to the quest for debug.
sub EVENT_SAY{
if ($text=~/hail/i){
quest::say("wizepic is: $wizepic");
}
}
Forum:
Support::MiniLogin
12-28-2006, 10:26 AM
Replies:
78
Minilogin to public server? (i'll settle for the minilogin source code)
Views:
77,086
Posted By
Aerewen
Just to sustain your mood :p You are...
Just to sustain your mood :p
You are correct, however if someone were to type in an emty set of quotes or a 0 there thinking it was a mistake in my post, then the query wouldnt work :)
which is...
Forum:
EQ2 Development
12-28-2006, 10:22 AM
Replies:
16
EQ2Emu?
Views:
83,584
Posted By
Aerewen
i thought the mattmonster just chewed someone out...
i thought the mattmonster just chewed someone out for this exact question like 2 days ago...
Step 1: Click "Search" in the main nav
Step 2: Type "EQ2" in the search box
Step 3: Click "Go"
Step...
Forum:
Support::General Support
12-28-2006, 10:16 AM
Replies:
13
Is my #makepet command broken or is it just me?
Views:
11,090
Posted By
Aerewen
actually just check out the spell list on alla,...
actually just check out the spell list on alla, pretty sure that has a list of the level of pet for each spell.
Forum:
Support::General Support
12-28-2006, 10:15 AM
Replies:
6
Floating Objects
Views:
7,066
Posted By
Aerewen
did you make sure to zone out, shut down the zone...
did you make sure to zone out, shut down the zone you were working on, boot up the zone you were working on, and zone back into it after each adjustment?
because if you dont shut down the zone and...
Forum:
Development::Bug Reports
12-27-2006, 10:47 AM
Replies:
16
Merchants not keeping items...
Views:
16,204
Posted By
Aerewen
yes i have just tested it myself and exactly what...
yes i have just tested it myself and exactly what i said is what is happening.
When the world boots up it clears the entire merchantlist_temp table. Then loads the merchantlists from the...
Forum:
Quests::Q&A
12-27-2006, 10:03 AM
Replies:
4
Perl compiled into eqemu?
Views:
7,339
Posted By
Aerewen
you are correct. els is not valid which is why it...
you are correct. els is not valid which is why it was executing the code within the brackets regardless
perl statements are quirky but you hit it right on target
if(){
blah
} elsif() {
blah...
Forum:
Support::MiniLogin
12-27-2006, 09:28 AM
Replies:
78
Minilogin to public server? (i'll settle for the minilogin source code)
Views:
77,086
Posted By
Aerewen
setting it to null will cause it to auto...
setting it to null will cause it to auto increment as well. as memory serves me older versions of MySQL will spit out an error if your insert query doesnt specify at least a null value for a key
Forum:
Support::Windows Servers
12-27-2006, 09:18 AM
Replies:
1
Zoneing
Views:
4,891
Posted By
Aerewen
you need to download the new .map files and place...
you need to download the new .map files and place them in your EQEmu/maps folder.
what database are you using? because nek was changed in titanium edition. so if you are using an older database...
Forum:
Support::Windows Servers
12-27-2006, 09:16 AM
Replies:
3
zoning issue
Views:
5,339
Posted By
Aerewen
if you are behind a router there is the...
if you are behind a router there is the possibility that the people connecting from outside the network will connect to the worldserver as the ip address of your router. usually something like...
Forum:
Support::Windows Servers
12-27-2006, 09:13 AM
Replies:
13
Corpses - Set to 1, but not working.
Views:
7,954
Posted By
Aerewen
i think it's something like #setstatus or...
i think it's something like #setstatus or somethin
when in doubt type: #help
that will get you a list of commands for gm's or you can type: #help searchterm
that will search the commands for...
Forum:
Support::General Support
12-27-2006, 09:08 AM
Replies:
6
Floating Objects
Views:
7,066
Posted By
Aerewen
oh yeah lol ur right john i forgot about that......
oh yeah lol ur right john i forgot about that... when in doubt, just add 5 to the z axis and that will definitely put it above ground, then slowly lower it. I found the easiest way to do this is like...
Forum:
Support::Windows Servers
12-26-2006, 02:37 PM
Replies:
9
World_Launch Unknown launcher 'zone' problem
Views:
9,975
Posted By
Aerewen
check the minilogin support forum... tons of...
check the minilogin support forum... tons of people including myself have posted a lot of threads in there to help people figure it out.
Forum:
Support::Windows Servers
12-26-2006, 02:28 PM
Replies:
9
World_Launch Unknown launcher 'zone' problem
Views:
9,975
Posted By
Aerewen
that'd be the problem :p run this query as...
that'd be the problem :p
run this query as many times as you want to add a few startup zones... replace [zone] with the shortname of the zone... it MUST be the short name (ie: pok would be...
Forum:
Development::Bug Reports
12-26-2006, 02:22 PM
Replies:
16
Merchants not keeping items...
Views:
16,204
Posted By
Aerewen
think i found the problem: From: zone.cpp...
think i found the problem:
From: zone.cpp
==============================
void Zone::LoadTempMerchantData(){
LogFile->write(EQEMuLog::Status, "Loading Temporary Merchant Lists...");
char*...
Forum:
Support::Windows Servers
12-26-2006, 02:04 PM
Replies:
9
World_Launch Unknown launcher 'zone' problem
Views:
9,975
Posted By
Aerewen
i will assume you are familiar with mysql enough...
i will assume you are familiar with mysql enough to do this... but run 2 queries for me and post the result sets please :)
SELECT * FROM `launcher`;
and
SELECT * FROM `launcher_zones`;
Forum:
Development::Bug Reports
12-26-2006, 02:01 PM
Replies:
16
Merchants not keeping items...
Views:
16,204
Posted By
Aerewen
Merchants not keeping items...
I'm still looking into the code for this merchant issue where they don't keep items sold to them regardless of the variable setting...
can't seem to find anything on it at all.
someone had said...
Forum:
Support::General Support
12-26-2006, 01:55 PM
Replies:
2
Hrm server rules freeze...
Views:
5,697
Posted By
Aerewen
Hrm server rules freeze...
I know why it's set to freeze new accounts' characters until they type #acceptrules... but should there be (is there?) a way to set the server up to not freeze people? I can't imagine how many new...
Forum:
Support::General Support
12-26-2006, 01:34 PM
Replies:
6
Buffer Overrun detected
Views:
7,188
Posted By
Aerewen
you said when EQ trys to load a zone... are...
you said when EQ trys to load a zone...
are you crashing the EQ client (game playing console) or the actual server (world.exe or zone.exe)
Forum:
Quests::Q&A
12-26-2006, 01:33 PM
Replies:
4
Perl compiled into eqemu?
Views:
7,339
Posted By
Aerewen
Perl compiled into eqemu?
i seem to remember reading somewhere that perl no longer needs to be installed as it was compiled into eqemu...
i seem to think that it was and possibly was done so improperly... in working on...
Forum:
Support::Windows Servers
12-26-2006, 01:26 PM
Replies:
1
Database
Views:
5,736
Posted By
Aerewen
turning #gm on will make all npcs non-aggro to...
turning #gm on will make all npcs non-aggro to you regardless of your level and their level
to increase your status to use all commands, run this query in the sql database replacing [yourname]...
Forum:
Support::Windows Servers
12-26-2006, 01:22 PM
Replies:
9
World_Launch Unknown launcher 'zone' problem
Views:
9,975
Posted By
Aerewen
post the contents of the start.bat file you made...
post the contents of the start.bat file you made please.
Forum:
Support::General Support
12-26-2006, 08:08 AM
Replies:
6
Public loginserver issues?
Views:
6,135
Posted By
Aerewen
ok nevermind i found the issue... my firewall was...
ok nevermind i found the issue... my firewall was acting up...
now the new issue is: is there a way to either a) set the port that world.exe uses or b) find out what port world.exe is using?...
Forum:
Support::General Support
12-26-2006, 07:15 AM
Replies:
3
Catastrophic error
Views:
5,358
Posted By
Aerewen
are you getting an error code?
are you getting an error code?
Forum:
Support::General Support
12-26-2006, 07:06 AM
Replies:
6
Public loginserver issues?
Views:
6,135
Posted By
Aerewen
dont suppose anyone knows if the allendium server...
dont suppose anyone knows if the allendium server is showing up on the server select screen do they?
maybe my ip got blocked somehow?
Showing results 26 to 50 of 110
Page 2 of 5
<
1
2
3
4
5
>
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
01:04 PM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3