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Showing results 51 to 75 of 267
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Posts Made By:
Tabasco
Forum:
General::General Discussion
10-15-2013, 12:57 PM
Replies:
21
What is everyone's take on "No Drop"?
Views:
19,314
Posted By
Tabasco
I've tinkered with various takes on global loot...
I've tinkered with various takes on global loot for a few years now and I really think that some kind of permanent gear removal or deprecation mechanism is necessary.
Attuneable can be helpful but...
Forum:
Development::Feature Requests
09-13-2013, 05:46 PM
Replies:
7
Bazaar offline sellers for players
Views:
13,568
Posted By
Tabasco
You could just as easily do it all with saylinks...
You could just as easily do it all with saylinks by single login account if you wanted to, I just felt like that was too clunky and a lot of players buy, sell, and list while on breaks at work. You...
Forum:
Development::Feature Requests
09-13-2013, 05:10 PM
Replies:
7
Bazaar offline sellers for players
Views:
13,568
Posted By
Tabasco
Dungeon Crawl has had an offline AH for a while...
Dungeon Crawl has had an offline AH for a while now, but we use a web interface instead of chat commands.
This is not a trivial thing to implement and what I have is not a one-size-fits-all...
Forum:
Quests::Q&A
09-09-2013, 11:24 PM
Replies:
5
Bazaar-Trader question
Views:
11,538
Posted By
Tabasco
I was thinking that it was more along the lines...
I was thinking that it was more along the lines of a special volume in the zone model, like water or lava.
Forum:
Quests::Q&A
08-13-2013, 02:31 PM
Replies:
5
Changing NPC Name / Lastname
Views:
7,527
Posted By
Tabasco
This may or may not work for your purposes, but I...
This may or may not work for your purposes, but I ran into a similar issue when trying to dynamically set last names.
I knew what it needed to be at spawn time and it varied by spawn only so I'm not...
Forum:
Support::Windows Servers
05-27-2013, 08:00 PM
Replies:
5
In-game browser question
Views:
5,987
Posted By
Tabasco
If you're in SoF, it won't work for you anyway. ...
If you're in SoF, it won't work for you anyway.
To my knowledge, only UF and higher will accept the command.
The wiki has some good quest system documentation:...
Forum:
Support::Windows Servers
05-27-2013, 12:40 PM
Replies:
5
In-game browser question
Views:
5,987
Posted By
Tabasco
I think this only works in UF and newer clients,...
I think this only works in UF and newer clients, but the SendWebLink member of client is what you're looking for.
I do quite a bit with the in-game browser, but in its simplest form I have this...
Forum:
Quests::Q&A
05-23-2013, 10:35 PM
Replies:
5
Quest help...
Views:
8,991
Posted By
Tabasco
He's using if blocks so hasitem is checked once...
He's using if blocks so hasitem is checked once per hail. There is no loop.
Forum:
Quests::Q&A
05-23-2013, 05:22 PM
Replies:
5
Quest help...
Views:
8,991
Posted By
Tabasco
Quite a while back I had an issue with it...
Quite a while back I had an issue with it crashing when it tried to scan corpses. There might be a fix in the latest quest repository, but I just commented out the corpse check in...
Forum:
Quests::Q&A
05-12-2013, 10:46 PM
Replies:
3
Scribespells/traindiscs not working?
Views:
7,893
Posted By
Tabasco
It's an issue with a workaround for making the...
It's an issue with a workaround for making the scriber ignore certain spells. It should be working now if you update again.
Alternatively, you can create or set Spells:UseCHAScribeHack with a...
Forum:
Quests::Q&A
05-11-2013, 01:40 PM
Replies:
3
spell scribe limiter
Views:
7,430
Posted By
Tabasco
In the more recent server revisions there is a...
In the more recent server revisions there is a rule for UseCHAScribeHack, which works quite a bit like it sounds.
Since CHA is often used as some kind of placeholder in spells, this lets you set...
Forum:
General::Server Discussion
04-12-2013, 08:13 AM
Replies:
3
Looking for Server
Views:
7,160
Posted By
Tabasco
I appreciate the mention. The server isn't as...
I appreciate the mention.
The server isn't as hardcore classic as it used to be, but anything of nostalgic relevance has been preserved up to Luclin with some select planes and Ykesha content...
Forum:
General::Server Discussion
04-10-2013, 12:02 PM
Replies:
8
I need some help and feedback from the players and public.
Views:
9,411
Posted By
Tabasco
It's kind of ironic that one of the biggest...
It's kind of ironic that one of the biggest problems custom eqemu servers end up with is that they ultimately descend into the current state of live EverQuest.
Even when you take things slow and try...
Forum:
General::Server Discussion
03-14-2013, 05:02 PM
Replies:
6
*New Server* EQ Tactics: PvP Turned Based Strategy Game
Views:
11,160
Posted By
Tabasco
What a neat idea!
What a neat idea!
Forum:
General::General Discussion
03-13-2013, 08:58 AM
Replies:
11
Lake Rathe Gnoll camp empty
Views:
10,469
Posted By
Tabasco
I haven't done a lot of investigation, but this...
I haven't done a lot of investigation, but this has been mentioned on my server also. When I did go check it out some time ago, I had the undead spawn and at some point I know there were gnolls...
Forum:
General::Server Discussion
03-13-2013, 08:53 AM
Replies:
10
Custom Server Design: Epic Weapons
Views:
13,834
Posted By
Tabasco
I saw this on my first server. Epics were easy...
I saw this on my first server. Epics were easy to get but we had global drops. The byproduct was that you would see a mob with a fantastic weapon model in his hand, then kill him and be...
Forum:
General::Server Discussion
03-10-2013, 05:18 PM
Replies:
26
Dungeon Crawl - Classic Hybrid
Views:
28,472
Posted By
Tabasco
We're making solid progress on some quest and...
We're making solid progress on some quest and tradeskill updates and I'm almost done with a new custom dungeon branch and associated quests.
You can find details about updated quests and tradeskills...
Forum:
Development::Development
03-02-2013, 09:25 PM
Replies:
7
Test framework?
Views:
12,238
Posted By
Tabasco
The less practical, but possibly more effective...
The less practical, but possibly more effective approach is to start a server and then attempt some content or feature of great ambition.
Players will notify you of every quirk and quibble and from...
Forum:
Support::Windows Servers
03-02-2013, 12:15 PM
Replies:
5
Priest of discord
Views:
6,699
Posted By
Tabasco
You just need to understand where quest files are...
You just need to understand where quest files are located.
In your server directory you should have a sub-directory called quests and below it you will have a bunch of directories titled after zone...
Forum:
Support::Windows Servers
02-19-2013, 11:12 PM
Replies:
15
Issues with loot tables
Views:
13,336
Posted By
Tabasco
No. This would basically do nothing. If you...
No. This would basically do nothing. If you were to increase the multiplier in such a way as to actually alter the original value, it would apply to every drop on the server. You would need a...
Forum:
Misc::Off Topic
02-17-2013, 08:01 PM
Replies:
10
NeverGrind - web based classic eq
Views:
15,028
Posted By
Tabasco
EQ gameplay distilled into a form suitable for...
EQ gameplay distilled into a form suitable for modern attention spans and (in)tolerances.
You don't have to read and you get everything NOW. Careful posting that kind of thing, the community could...
Forum:
General::Server Discussion
02-16-2013, 04:40 PM
Replies:
26
Dungeon Crawl - Classic Hybrid
Views:
28,472
Posted By
Tabasco
I'm glad you're enjoying it. I tend to focus on...
I'm glad you're enjoying it. I tend to focus on global mechanics and only stop to do real content when I'm satisfied with the overall state of things. This doesn't happen very often or for long,...
Forum:
Support::Windows Servers
02-14-2013, 03:33 PM
Replies:
15
Issues with loot tables
Views:
13,336
Posted By
Tabasco
There is now probability in loottable_entries,...
There is now probability in loottable_entries, which should be 100 for most purposes, but would ultimately be used to roll on whether or not that loottable entry even tries to drop.
Each lootdrop...
Forum:
General::Server Discussion
02-13-2013, 09:14 PM
Replies:
26
Dungeon Crawl - Classic Hybrid
Views:
28,472
Posted By
Tabasco
We just added a new twist on the boss loot...
We just added a new twist on the boss loot system. I'm still fleshing it out and adding detail, but the fundamentals work.
The core system relies on tagging existing named mobs. While we've been...
Forum:
Development::Server Code Submissions
02-03-2013, 10:24 AM
Replies:
4
Lua-based Spawns and Grids
Views:
11,397
Posted By
Tabasco
Good work! I always enjoyed working with lua and...
Good work! I always enjoyed working with lua and I'm looking forward to hooking this into some kind of general modding framework.
Showing results 51 to 75 of 267
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