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Old 09-13-2013, 05:46 PM
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Tabasco
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Join Date: Sep 2009
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You could just as easily do it all with saylinks by single login account if you wanted to, I just felt like that was too clunky and a lot of players buy, sell, and list while on breaks at work. You could even do both.
We use auctioneer NPC's to handle in-game transactions, but you could also let players spawn thier own NPC like a lot of those Korean MMO's do. If you look at the use of plugin calls in the script I posted you'll see that you can hook that up to about any interface you like.

Websites are trivial to setup and you can use the in-game browser on newer clients. There are quite a few advantages to it, which is why I chose to take that route.
In any implementation you will need to figure out what level of association you will use as well as storage.
If we decided on such a thing as a community, we could implement an offline AH system that anyone could use that goes along with standard server setup. That's probably out of the scope of the project though.
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