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Showing results 51 to 62 of 62
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Posts Made By:
O6scured
Forum:
Archive::Database/World Building
05-29-2002, 07:06 AM
Replies:
25
Lurker0.39 DB - EQEmu 3.3.1 compatable
Views:
15,155
Posted By
O6scured
I did #zone sleeper and a msgbox popped up saying...
I did #zone sleeper and a msgbox popped up saying blah blah blah, do not have zone, blah blah blah, call this number(variant tech support) for assistance if needed. I'll try again when I get home...
Forum:
Archive::Database/World Building
05-29-2002, 03:00 AM
Replies:
25
Lurker0.39 DB - EQEmu 3.3.1 compatable
Views:
15,155
Posted By
O6scured
I was using a gm char over lvl 60... So I need to...
I was using a gm char over lvl 60... So I need to make a char whos lvl 46 or under?
Forum:
Archive::Tools
05-29-2002, 02:37 AM
Replies:
1
FQAdmin, Update???
Views:
5,760
Posted By
O6scured
FQAdmin, Update???
WC,
You think you can make the admin prog support more item ids? I'm running short on em. Thanks
Forum:
Archive::General Discussion
05-28-2002, 07:46 PM
Replies:
10
Help me chose a good server plz
Views:
5,363
Posted By
O6scured
Well once my server is done developing and...
Well once my server is done developing and testing it should work very well. I'm using 2 different computers and internet connections with a friend to split up the work. We believe this will make it...
Forum:
Archive::Database/World Building
05-28-2002, 07:36 PM
Replies:
25
Lurker0.39 DB - EQEmu 3.3.1 compatable
Views:
15,155
Posted By
O6scured
Awesome db... one problem for me though... If...
Awesome db... one problem for me though... If Aviak's db is included how come I can't get to the sleeper's tomb zone? I want to check sleeper out for myself
Forum:
Archive::Database/World Building
05-28-2002, 01:52 PM
Replies:
15
Fixed 0.95 spawn data to work with EQEMU 0.3.3.1
Views:
12,131
Posted By
O6scured
lol figured out why it failed... I had ver 3.2...
lol figured out why it failed... I had ver 3.2 db.sql in from when I was using the converter... oops
Forum:
Archive::Database/World Building
05-28-2002, 11:31 AM
Replies:
15
Fixed 0.95 spawn data to work with EQEMU 0.3.3.1
Views:
12,131
Posted By
O6scured
Lurker, It failed on me. I made a fresh...
Lurker,
It failed on me. I made a fresh database called eq and ran go.sql... went downstairs and had some cake and came back to find repeating errors of count of row does not match value or...
Forum:
Archive::Database/World Building
05-28-2002, 10:52 AM
Replies:
15
Fixed 0.95 spawn data to work with EQEMU 0.3.3.1
Views:
12,131
Posted By
O6scured
Lurker, In MSH db you included a *fixed db* we...
Lurker,
In MSH db you included a *fixed db* we use that or the original one posted by hoogie?
Forum:
Archive::General Discussion
05-28-2002, 03:24 AM
Replies:
16
Custom Items fixed in 3.2?
Views:
8,478
Posted By
O6scured
oops
oops sorry... looks like I posted new thread instead of reply... heres link to original thread....
http://www.eqemu.net/forums/showthread.php?threadid=2057&highlight=Adding+Items
Forum:
Archive::General Discussion
05-28-2002, 03:22 AM
Replies:
16
Custom Items fixed in 3.2?
Views:
8,478
Posted By
O6scured
Item Probs
I use EQEmu Admin Tool. I've been having that same exact problem, I can create the items, they go into the database, I can put the items on through the admin tool... but they don't exist in the game....
Forum:
Archive::Database/World Building
05-27-2002, 06:26 PM
Replies:
31
World data 0.95, 0.3.2 compatible
Views:
25,023
Posted By
O6scured
converters
ok the 3.1 to 3.3 converter.... I just need to sourse the .sql with that .zip? or do I need to dl the 3.2 world then run the converter? or am I completely off?
Forum:
Archive::Windows Servers
05-27-2002, 08:57 AM
Replies:
6
setting spawns
Views:
7,299
Posted By
O6scured
Maps
The maps aren't there anymore, where else can you find them?
Showing results 51 to 62 of 62
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