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Search: Posts Made By: AudioGarden21
Forum: Support::General Support 01-15-2012, 12:32 AM
Replies: 5
Views: 8,992
Posted By AudioGarden21
It appears that there's an issue with the...

It appears that there's an issue with the implementation of the code. I too just noticed this as I was going through the aa's to see how they function.

In the code itself, the AA appears to be...
Forum: Support::General Support 09-13-2011, 03:33 PM
Replies: 9
Views: 12,258
Posted By AudioGarden21
So.. Has anyone else had this problem?

So.. Has anyone else had this problem?
Forum: Support::Windows Servers 09-07-2011, 10:59 AM
Replies: 1
Views: 6,419
Posted By AudioGarden21
Hey mate. Thanks. I wasn't too sure whether I...

Hey mate. Thanks. I wasn't too sure whether I wanted to adjust the rule values or try to adjust the code itself. This helped me make up my mind.

Although the default didn't work for me after...
Forum: Support::General Support 09-07-2011, 08:10 AM
Replies: 9
Views: 12,258
Posted By AudioGarden21
Hey guys. I just wanted to add a few things, as...

Hey guys. I just wanted to add a few things, as I'm having an issue of my own.

Currently from testing trainable skills on a Warrior, I can say that they are fudged all up.

For instance, Dodge...
Forum: Development::GeorgeS's Tools 09-03-2011, 11:07 PM
Replies: 3
Views: 10,183
Posted By AudioGarden21
Oh em gee! You know... I looked through old edit,...

Oh em gee! You know... I looked through old edit, but I was seemingly so frustrated trying to find it I clearly overlooked it. Thanks a ton broskie.
Forum: Development::GeorgeS's Tools 08-28-2011, 06:06 PM
Replies: 3
Views: 10,183
Posted By AudioGarden21
No Backstab damage modifier in EQ Item Editor

As the title says, you can't adjust the backstab damage on a weapon unless you go directly into the database itself which is rather problematic given the size of the items table.

For instance, the...
Forum: Spell Support 08-17-2011, 05:28 PM
Replies: 3
Views: 12,641
Posted By AudioGarden21
Hmm. Well, I would first like to recommend Null's...

Hmm. Well, I would first like to recommend Null's Spell Editor. You can search for it here on the forums. Make sure you go to the last page to get the latest version, which I believe is somewhere...
Forum: Development::Development 06-16-2011, 05:27 PM
Replies: 7
Views: 10,043
Posted By AudioGarden21
I don't have Underfoot installed atm. I used...

I don't have Underfoot installed atm. I used Titanium for years, but switched to SoD a few months ago and have been using it ever since. I enjoy the fact that cash is weightless >.<.

So if it's...
Forum: Development::Development 06-16-2011, 05:20 AM
Replies: 7
Views: 10,043
Posted By AudioGarden21
I know this is an old post, but my issue is the...

I know this is an old post, but my issue is the same.

Since I'm a novice at this, I'm still unsure what was done to remedy whatever causes the drum modifier to not apply.

I created two drums,...
Forum: Support::General Support 07-22-2010, 10:42 PM
Replies: 4
Views: 6,409
Posted By AudioGarden21
eqemulator.net:5998 That's all you need....

eqemulator.net:5998

That's all you need. They changed ports from 5999 to 5998.

[LoginServer]
Host=eqemulator.net:5998

The above is what my eqhost files look like. You don't need...
Forum: Development::GeorgeS's Tools 07-22-2010, 10:32 PM
Replies: 24
Views: 22,528
Posted By AudioGarden21
I actually PM'd George about this exact same...

I actually PM'd George about this exact same thing a few days ago.

George my friend. There is a missing file in the zip download. It is called "imagelist.ocx". Put that in the download and your...
Forum: Support::General Support 07-19-2010, 06:27 PM
Replies: 1
Views: 6,068
Posted By AudioGarden21
That's because there is no icon or item graphic...

That's because there is no icon or item graphic list for those items with the Titanium client. It simply doesn't recognize them.

They were added after Titanium so you will not see them unless you...
Forum: Development::Tools 07-18-2010, 03:26 AM
Replies: 130
Views: 425,677
Posted By AudioGarden21
I think you're done Null. Stick a fork in it. ...

I think you're done Null. Stick a fork in it.

Way to go man. I'm sure the community will be thankful for your hard work and diligence on this project. I know I am.

Have a good one Null.
...
Forum: Development::Tools 07-17-2010, 01:05 AM
Replies: 130
Views: 425,677
Posted By AudioGarden21
LMAO! Well, I'm restarting my laptop (which runs...

LMAO! Well, I'm restarting my laptop (which runs my server) currently but I will be sure to check it and get back to you as soon as it's done.

EDIT

Congratulations on a job well done Null. You...
Forum: Development::Tools 07-16-2010, 07:56 AM
Replies: 130
Views: 425,677
Posted By AudioGarden21
I know exactly what he's talking about Null. I...

I know exactly what he's talking about Null. I had this issue before your update as well.

Forgive me if I hadn't explained the issue as clearly as I thought.

So allow me to reiterate what's...
Forum: Development::Tools 07-15-2010, 10:55 AM
Replies: 130
Views: 425,677
Posted By AudioGarden21
Thanks Null! It that fixed that issue! ...

Thanks Null! It that fixed that issue!

However... (always that however in lurking somewhere, isn't there? =/ )

After testing the update a bit on two different PCs, I've discovered a few things...
Forum: Development::Feature Requests 07-14-2010, 02:42 PM
Replies: 27
Views: 30,268
Posted By AudioGarden21
I'm aware that those kinds of changes don't take...

I'm aware that those kinds of changes don't take effect unless you restart the server, and I restart the server every time I make changes to rules.
Forum: Development::Tools 07-14-2010, 01:47 AM
Replies: 130
Views: 425,677
Posted By AudioGarden21
Certainly Null. And thanks for helping. ...

Certainly Null. And thanks for helping.

Going from left to right I have:

id
name
player_1
teleport_zone
you_cast
other_casts
Forum: Development::Feature Requests 07-14-2010, 01:23 AM
Replies: 27
Views: 30,268
Posted By AudioGarden21
Thanks for the reply Trevius, I greatly...

Thanks for the reply Trevius, I greatly appreciate it.

All the values for rulesets under rule_values were set to 1 by default with my database.

The only thing that works for spell crits is base...
Forum: Development::Feature Requests 07-13-2010, 08:33 PM
Replies: 27
Views: 30,268
Posted By AudioGarden21
Regardless of what I enter into the fields: ...

Regardless of what I enter into the fields:

Spells:WizCritLevel
Spells:WizCritChance
Spells:WizCritRatio

It makes no difference. Above someone mentioned the rule_sets and I'm curious what I...
Forum: Development::Tools 07-11-2010, 10:34 AM
Replies: 130
Views: 425,677
Posted By AudioGarden21
Hmm, so I updated to the latest revision 1589 and...

Hmm, so I updated to the latest revision 1589 and it still gives me the database error.
Forum: Support::Windows Servers 07-10-2010, 02:18 PM
Replies: 3
Views: 5,878
Posted By AudioGarden21
Actually I just found a nice guide and now have...

Actually I just found a nice guide and now have bots on my server. Thanks though for pointing me in the right direction with the compiling issue. I'd never bothered yet with VC but I'm glad I did.
...
Forum: Support::Windows Servers 07-10-2010, 12:54 PM
Replies: 3
Views: 5,878
Posted By AudioGarden21
Could you give me some info on how you went about...

Could you give me some info on how you went about compiling the build? And would that be build 1589 or 1535?
Forum: Development::Tools 07-09-2010, 09:19 PM
Replies: 130
Views: 425,677
Posted By AudioGarden21
I don't suppose you mean source the update,...

I don't suppose you mean source the update, because I've tried that every which way I can and it spams nothing but errors saying either duplicate column or can't drop a column.

How would I apply...
Forum: Development::Tools 07-09-2010, 06:37 PM
Replies: 130
Views: 425,677
Posted By AudioGarden21
I'm using the latest SVN 1549. I'm not sure...

I'm using the latest SVN 1549.

I'm not sure if it makes a difference but I had to drop the items table because it was faulty with the server code and imported the items table from one of GeorgeS'...
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