EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 4 of 5
<
1
2
3
4
5
>
Showing results 76 to 100 of 107
Search took
0.00
seconds; generated 86 minute(s) ago.
Search:
Posts Made By:
jimbabwe
Forum:
Development::Database/World Building
05-11-2006, 05:01 AM
Replies:
51
so you want to edit npc's
Views:
33,250
Posted By
jimbabwe
I love your product and this is an even greater...
I love your product and this is an even greater improvement. I cannot wait!
Forum:
General::General Discussion
05-11-2006, 04:48 AM
Replies:
6
Poll:
How to create NPCs to a zone!
Views:
7,006
Posted By
jimbabwe
good so far, but i think the information covering...
good so far, but i think the information covering setting up a zone is a little outside the scope of the tutorial you're trying to write. Maybe split it into both. If you split it I will add some...
Forum:
General::General Discussion
05-09-2006, 02:03 PM
Replies:
27
How do you setup the tutorial zone?
Views:
13,442
Posted By
jimbabwe
do quests work in other zones on your server?
do quests work in other zones on your server?
Forum:
General::General Discussion
05-09-2006, 10:20 AM
Replies:
27
How do you setup the tutorial zone?
Views:
13,442
Posted By
jimbabwe
oh and if you change a spawn after youv'e...
oh and if you change a spawn after youv'e #npcspawn created it, you need to #npcspawn update it.
edit: and the default respawn time is like 12 minutes, so you may want to change that too. ok, no...
Forum:
General::General Discussion
05-09-2006, 10:13 AM
Replies:
27
How do you setup the tutorial zone?
Views:
13,442
Posted By
jimbabwe
i've never found an excellent guide on creating...
i've never found an excellent guide on creating npcs, I've just taken bits and pieces from all over. One good source is the EQEmu guidebook 1.3, which i think you can download in the wiki in the...
Forum:
General::General Discussion
05-09-2006, 09:56 AM
Replies:
27
How do you setup the tutorial zone?
Views:
13,442
Posted By
jimbabwe
that's easy too :) when in game just click...
that's easy too :)
when in game just click on the npc, and then type #spawnfix. The npc will move to your location and take your facing. once you do that #repop the zone and he'll appear in your...
Forum:
General::General Discussion
05-09-2006, 09:48 AM
Replies:
27
How do you setup the tutorial zone?
Views:
13,442
Posted By
jimbabwe
yep, look in the table start_zones, and replace...
yep, look in the table start_zones, and replace all of the numbers in the field zone_id with the zone id of tutorialb. You can also set the xyz point that the player spawns in at.
Forum:
Support::Windows Servers
05-08-2006, 07:46 PM
Replies:
12
Perl quest problem
Views:
7,321
Posted By
jimbabwe
This may work. can give it a try. sub...
This may work. can give it a try.
sub EVENT_ITEM
{
if(($itemcount{5018} == 1) &&
($itemcount{5019} == 1) &&
($itemcount{5020} == 1) &&
($itemcount{1179} == 1))
Forum:
Quests::Q&A
04-24-2006, 01:58 PM
Replies:
27
Class Specific quest
Views:
19,035
Posted By
jimbabwe
you may try taking the version that you said you...
you may try taking the version that you said you got working earlier, and adding single quotations around the number in quest::summon_item('3453'); <---Like that. Maybe that'll work.
Forum:
Quests::Q&A
04-24-2006, 01:51 PM
Replies:
27
Class Specific quest
Views:
19,035
Posted By
jimbabwe
Yeah, i'm not sure. unless i put the...
Yeah, i'm not sure. unless i put the return_item in an if statement, the turn in wouldn't even work. I'm not sure why, perl seems strange with it's logic if you ask me.
Forum:
Quests::Q&A
04-24-2006, 01:16 PM
Replies:
27
Class Specific quest
Views:
19,035
Posted By
jimbabwe
I don't know how to test a NOT TRUE case in perl....
I don't know how to test a NOT TRUE case in perl. If you can figure that out, then you can get that quest::say to work.
Forum:
Quests::Q&A
04-24-2006, 01:00 PM
Replies:
27
Class Specific quest
Views:
19,035
Posted By
jimbabwe
I added a few comments into the file for you, so...
I added a few comments into the file for you, so you can tweak usability.
#this quest will work for any class as is, however it just gives xp to rogues, rangers, and bards
#this can be fixed by...
Forum:
Quests::Q&A
04-24-2006, 12:02 PM
Replies:
27
Class Specific quest
Views:
19,035
Posted By
jimbabwe
i got it working, let me finish it and i'll post...
i got it working, let me finish it and i'll post it
Forum:
Quests::Q&A
04-24-2006, 06:58 AM
Replies:
27
Class Specific quest
Views:
19,035
Posted By
jimbabwe
you were missing a bracket in the paladin's code ...
you were missing a bracket in the paladin's code
sub EVENT_SAY
{
if ($text=~/hail/i)
{
quest::say("Hello $name , I am one of the finest weaponsmiths this land has ever seen. If...
Forum:
Support::General Support
04-24-2006, 05:57 AM
Replies:
36
7.0 Titanium setup for clueless newbs. I'm the guinea pig!
Views:
23,776
Posted By
jimbabwe
are you behind a router?
are you behind a router?
Forum:
Support::General Support
04-24-2006, 02:58 AM
Replies:
36
7.0 Titanium setup for clueless newbs. I'm the guinea pig!
Views:
23,776
Posted By
jimbabwe
cosmanja: Don't worry, that's all the output you...
cosmanja: Don't worry, that's all the output you should get whenyou boot world if you used the installer.
Forum:
Support::Windows Servers
04-23-2006, 05:36 PM
Replies:
6
Problems setting up a 7.0 Server(perl primarily)
Views:
6,481
Posted By
jimbabwe
it looks like it was some sort of problem with my...
it looks like it was some sort of problem with my DB. I ended up using cavedude's installer and it works fine now.
Forum:
Support::Windows Servers
04-22-2006, 10:21 AM
Replies:
6
Problems setting up a 7.0 Server(perl primarily)
Views:
6,481
Posted By
jimbabwe
Just tried perl 5.8.4 as well. Does anyone know...
Just tried perl 5.8.4 as well. Does anyone know what that error means?
edit: I'd also tried it against perl 5.8.7 as well.
Forum:
Support::Windows Servers
04-21-2006, 08:44 AM
Replies:
6
Problems setting up a 7.0 Server(perl primarily)
Views:
6,481
Posted By
jimbabwe
ok, I tested my installation of perl against my...
ok, I tested my installation of perl against my 6.4 server and it worked perfectly. I then checked it against 7.0 and no deal. I went through the logs and found this.
...
Forum:
Support::Windows Servers
04-20-2006, 03:42 AM
Replies:
6
Problems setting up a 7.0 Server(perl primarily)
Views:
6,481
Posted By
jimbabwe
It's my installation of perl then. Not getting...
It's my installation of perl then. Not getting any response from mobs that use that PEQ quest pack. Maybe I'll try a different version of perl.
Thanks, that's exactly what I needed to know.
Forum:
Support::General Support
04-20-2006, 03:41 AM
Replies:
36
7.0 Titanium setup for clueless newbs. I'm the guinea pig!
Views:
23,776
Posted By
jimbabwe
Edit: nevermind, I answered this by reading...
Edit: nevermind, I answered this by reading cavedudes 3.0 install document.
could you tell me which version of perl you used, and possibly a link to download it? I'm having all sorts of problems...
Forum:
Support::General Support
04-19-2006, 04:48 PM
Replies:
9
freezing at server select screen
Views:
6,255
Posted By
jimbabwe
are you trying to connect to a 7.0 server?
are you trying to connect to a 7.0 server?
Forum:
Support::Windows Servers
04-19-2006, 04:23 PM
Replies:
6
Problems setting up a 7.0 Server(perl primarily)
Views:
6,481
Posted By
jimbabwe
Problems setting up a 7.0 Server(perl primarily)
Pretty quick question I guess. Is there a zoneperl.exe for 7.0 or is all that stuff now just contained in zone.exe? I'm having a problem with quests, and want to make sure it's not my install of...
Forum:
Support::General Support
04-19-2006, 11:12 AM
Replies:
1
Stuck at Character Creation
Views:
6,084
Posted By
jimbabwe
I had this same problem with *some* 6.2-6.4...
I had this same problem with *some* 6.2-6.4 servers, I'm assuming it's because of custom content. I'm not entirely sure if that is the problem you're having, but it's the same error.
Forum:
General::Server Discussion
04-19-2006, 11:11 AM
Replies:
11
Rage of Chaos
Views:
8,237
Posted By
jimbabwe
pvp awards
I've never played empires, but I've watched many a mmorpg mature. I'm taking examples from DAoC here. They had points you could earn through pvp victories, and you could buy skills with them. Thus...
Showing results 76 to 100 of 107
Page 4 of 5
<
1
2
3
4
5
>
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
08:03 AM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3