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Search: Posts Made By: farce
Forum: Archive::Tools 01-05-2004, 04:04 AM
Replies: 5
Views: 6,240
Posted By farce
my opinion is that deleting a char that the...

my opinion is that deleting a char that the server finds invalid is a bad idea.

Not including it in the list of characters to play would be a better solution.
Forum: Archive::General Support 01-01-2004, 06:06 PM
Replies: 8
Views: 6,182
Posted By farce
You do not need any files to play on someone...

You do not need any files to play on someone else's server.

Just edit you eqhost.txt and change the login server and registration server to eqlogin1.eqemulator.net:5997 (for 5.3-DR2 servers)
Forum: Support::Windows Servers 01-01-2004, 05:44 AM
Replies: 12
Views: 11,911
Posted By farce
You dont need .NET anything to run EQEmu. You...

You dont need .NET anything to run EQEmu. You would need a c++ compiler if you were to make changes to the source and want to compile it for yourself.

However, there are precompiled binaries for...
Forum: Archive::Windows Servers 12-31-2003, 01:50 PM
Replies: 2
Views: 4,200
Posted By farce
the key to figuring out *why* it doesnt work is...

the key to figuring out *why* it doesnt work is to see the errors it returns.

SOooooo.. dont run it from a batch file.

Instead open a dos window, and run the commands by hand til it pukes. ...
Forum: Archive::Bugs 12-31-2003, 09:49 AM
Replies: 9
Views: 9,299
Posted By farce
the first time you got that unknown packet you...

the first time you got that unknown packet you were in combat. Most likely you died, and got the LD bug from client death.

This is a known bug and has been fixed.

Skills:

Foraging has...
Forum: Archive::News 12-30-2003, 03:21 PM
Replies: 3
Views: 3,744
Posted By farce
Thanks a bunch!

Thanks a bunch!
Forum: Archive::News 12-30-2003, 02:42 PM
Replies: 3
Views: 3,744
Posted By farce
that url is borked. any chance we can get an...

that url is borked. any chance we can get an updated one?
Forum: Archive::Bugs 12-30-2003, 01:15 PM
Replies: 11
Views: 9,721
Posted By farce
comma bug in parser.cpp

well i was trying to fix this earlier.. and turned on debugging for it. I noticed that the Parms: output was fine, and only the after: was jacked up when you had commas.

So I had the idea of...
Forum: Archive::Bugs 12-26-2003, 10:16 AM
Replies: 3
Views: 6,617
Posted By farce
Bigpull found the offending code. in...

Bigpull found the offending code.

in Client::Death() in attack.cpp replace line 1148 "entity_list.RemoveMob(GetID());" with entity_list.RemoveClient(GetID());
Forum: Archive::Bugs 12-26-2003, 10:11 AM
Replies: 1
Views: 5,171
Posted By farce
perl works in windows very much like it does in...

perl works in windows very much like it does in linux. Go to activestate.com and install their perl distribution.

Hrm, I have it installed.. i'll test and report back.
Forum: Archive::Bugs 12-26-2003, 10:10 AM
Replies: 3
Views: 5,624
Posted By farce
yeah i crash to desktop while going into freportw...

yeah i crash to desktop while going into freportw too.
Forum: Archive::General Support 12-25-2003, 05:35 PM
Replies: 1
Views: 4,659
Posted By farce
5.3-DR2 was released with a zone crash upon...

5.3-DR2 was released with a zone crash upon player death.

Add that to the fact that mobs could do massive damage to you quickly and you have a recipe for zone crash soon upon mob engagement.
...
Forum: Archive::Bugs 12-23-2003, 07:54 AM
Replies: 3
Views: 6,617
Posted By farce
zone crash on pc death

5.3-DR2 with 53-alpha2 database:

zone crashes with SIGSEGV everytime a player dies. confirmed on win32 and linux.

happens when drowning, falling, and combat.

here's a backtrace from falling...
Forum: Support::Linux Servers 12-21-2003, 07:21 PM
Replies: 4
Views: 9,100
Posted By farce
be sure you have gcc-c++, libstd++=devel,...

be sure you have gcc-c++, libstd++=devel, zlib-devel installed too.
Forum: Archive::News 12-21-2003, 06:14 PM
Replies: 63
Views: 32,580
Posted By farce
Tharamil, why did you patch then? Keep seperate...

Tharamil, why did you patch then? Keep seperate directories for eqlive and eqemu, and only update the emu dir if a patch proves to be compatible with the latest eqemu server.

Run eqgame.exe with...
Forum: Archive::Windows Servers 03-28-2003, 03:50 AM
Replies: 2
Views: 4,766
Posted By farce
the one there works fine...i've used the same one...

the one there works fine...i've used the same one since 0.4.2
Forum: Archive::Tutorials/Howto's 03-22-2003, 07:10 AM
Replies: 5
Views: 6,136
Posted By farce
suggestion: read an install tutorial. you need...

suggestion: read an install tutorial. you need an addon db to create npcs and items...

also, boot a zone manually to see what the errors are.
Forum: Archive::Database/World Building 03-17-2003, 01:56 PM
Replies: 11
Views: 8,531
Posted By farce
one thing you need to be sure of is that your...

one thing you need to be sure of is that your accounts actually have passwords in your accounts table.
Forum: Archive::Database/World Building 03-13-2003, 06:23 AM
Replies: 17
Views: 14,344
Posted By farce
The latest release has a new command, #npcspawn. ...

The latest release has a new command, #npcspawn.

You can use it to create/delete/update/add spawns and even npc_types.

I'm working on addt'l commands to completely flesh out in game spawn...
Forum: Archive::Database/World Building 03-02-2003, 07:50 AM
Replies: 6
Views: 5,417
Posted By farce
Trumpcard, good points. =) farce

Trumpcard, good points. =)

farce
Forum: Archive::Database/World Building 03-02-2003, 07:49 AM
Replies: 5
Views: 5,755
Posted By farce
also, you wanna make it ...

also, you wanna make it



if(check_level-1 == 20 && !this->GetPVP()) {
this->SetPVP(true);
}


>= becomes just ==
Forum: Archive::Database/World Building 03-01-2003, 08:04 PM
Replies: 5
Views: 5,755
Posted By farce
edit client.cpp and where you find ...

edit client.cpp and where you find


Message(15, "You have gained a level! Welcome to level %i!", check_level-1);

add

if(check_level-1 >= 20) {
this->SetPVP(true);
}
Forum: Archive::Database/World Building 03-01-2003, 07:48 PM
Replies: 6
Views: 5,417
Posted By farce
perhaps it's just me, but i'd think you'd include...

perhaps it's just me, but i'd think you'd include all of the files necessary to run a program in the archive files you provide.

If someone is downloading the linux source to compile and run, why...
Forum: Archive::Database/World Building 02-28-2003, 09:24 AM
Replies: 6
Views: 5,417
Posted By farce
it's in the win32 zip... silly i know

it's in the win32 zip... silly i know
Forum: Archive::General Support 02-27-2003, 09:17 AM
Replies: 2
Views: 5,543
Posted By farce
install VMWare and patch inside of that...

install VMWare and patch inside of that...
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