Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Bugs

Archive::Bugs Archive area for Bugs's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #9  
Old 12-30-2003, 01:15 PM
farce
Hill Giant
 
Join Date: Feb 2003
Posts: 126
Default comma bug in parser.cpp

well i was trying to fix this earlier.. and turned on debugging for it. I noticed that the Parms: output was fine, and only the after: was jacked up when you had commas.

So I had the idea of just using the data it showed in Parms: instead of after:

The result is that the 'groups of commands' are still seperated, but the text is unmangled.

Codewise, just change all references to arglist[0] to parms.c_str() in Parser::ExCommands() in file parser.cpp

farce
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 07:25 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3