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Showing results 151 to 175 of 212
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Posts Made By:
jdoran
Forum:
Support::General Support
02-09-2013, 05:51 PM
Replies:
2
Looking for help. Game reverts to default settings every launch.
Views:
5,051
Posted By
jdoran
If you have installed your client under Program...
If you have installed your client under Program Files, then Windows file protection will prevent you from making changes to files. The client.ini file stores all of that info, and it sounds as if it...
Forum:
Quests::Q&A
02-04-2013, 03:47 PM
Replies:
14
NPC default appearance
Views:
12,863
Posted By
jdoran
Ugh that's even worse news... I thought I had an...
Ugh that's even worse news... I thought I had an explanation.
From "svn info"
URL: http://projecteqemu.googlecode.com/svn/trunk/EQEmuServer/zone
Repository Root:...
Forum:
Quests::Q&A
02-04-2013, 01:47 PM
Replies:
14
NPC default appearance
Views:
12,863
Posted By
jdoran
This is troublesome. My copy does not include...
This is troublesome. My copy does not include this, so I am not running the same source as everyone else. Looking at the svn files, I see that the repository I am using is...
Forum:
Quests::Q&A
02-03-2013, 10:18 PM
Replies:
14
NPC default appearance
Views:
12,863
Posted By
jdoran
Not in my source tree, and "svn diff" shows that...
Not in my source tree, and "svn diff" shows that I am up to date.
(I did an svn diff of everything in zone, just in case someone checked in something since my last merge).
Perhaps you meant...
Forum:
Quests::Q&A
02-03-2013, 09:29 PM
Replies:
14
NPC default appearance
Views:
12,863
Posted By
jdoran
animation in spawn2 mentioned in original post,...
animation in spawn2 mentioned in original post, had no effect. (Server was restarted between changes -- so new shared memory region created)
I'll look into the defaults, but worry that I'm going...
Forum:
Quests::Q&A
02-03-2013, 08:30 PM
Replies:
14
NPC default appearance
Views:
12,863
Posted By
jdoran
Thanks, but I'm wondering if there is a way to...
Thanks, but I'm wondering if there is a way to set this in the database. I have a Perl solution already, I just don't want to create Perl scripts for a bunch of new mobs just so they can be dead.
...
Forum:
Quests::Q&A
02-03-2013, 08:19 PM
Replies:
14
NPC default appearance
Views:
12,863
Posted By
jdoran
NPC default appearance
This seems like a trivial question, but I haven't found the answer yet. I would like to create a (lootable) dead body, and would like to set the default appearance for the NPC if possible.
Now I...
Forum:
General::General Discussion
02-03-2013, 08:15 PM
Replies:
3
Entitled time
Views:
5,899
Posted By
jdoran
Thanks for clearing that up. You never know when...
Thanks for clearing that up. You never know when something like this might be useful.
Forum:
General::General Discussion
01-31-2013, 04:59 PM
Replies:
3
Entitled time
Views:
5,899
Posted By
jdoran
Entitled time
I have no clue where this should go...
A random thought occurred to me today, and I wondered where the "entitled" time on an account comes from. When the client issues "/played" the creation date...
Forum:
Quests::Custom
01-30-2013, 12:48 PM
Replies:
9
random loot, the easy way
Views:
13,652
Posted By
jdoran
I can see the attraction of an occasional random...
I can see the attraction of an occasional random item (random rewards are more effective psychologically, think Pavlov did some work on this). I'd actually like to play on such a server to check it...
Forum:
Quests::Custom
01-29-2013, 04:21 PM
Replies:
9
random loot, the easy way
Views:
13,652
Posted By
jdoran
I've never played on such a server, so I wonder...
I've never played on such a server, so I wonder why one would ever fight tough mobs when there are rats in the newbie area potentially dropping end-game gear. (I'm not saying that is necessarily a...
Forum:
General::General Discussion
01-25-2013, 04:42 PM
Replies:
6
To Derision
Views:
8,179
Posted By
jdoran
VBulletin has RSS support, which is turned off by...
VBulletin has RSS support, which is turned off by default. That sounds like a good solution for the OP.
Forum:
Support::Windows Servers
01-24-2013, 04:27 PM
Replies:
12
Remote Admin Access - DB files
Views:
13,085
Posted By
jdoran
Speaking of ports, if you are using a router make...
Speaking of ports, if you are using a router make sure that it passes database traffic. Port 3306 is used by mysql.
Forum:
Quests::Q&A
01-23-2013, 08:00 PM
Replies:
7
Spawn condition confusion
Views:
12,685
Posted By
jdoran
Gotcha. #Aid_Eino.pl spawns when a player with...
Gotcha. #Aid_Eino.pl spawns when a player with EinoTrigger says the magic phrase.
I still want to use spawn groups, as I want mobs to respawn with the frequency/distribution in the tables. But...
Forum:
Quests::Q&A
01-23-2013, 05:28 PM
Replies:
7
Spawn condition confusion
Views:
12,685
Posted By
jdoran
Thanks much for the example. That should be...
Thanks much for the example. That should be enough to test with. It looks like setting the value to 1 enables spawning and clearing it disables, which is all I need at the moment.
Forum:
Quests::Q&A
01-23-2013, 03:52 PM
Replies:
7
Spawn condition confusion
Views:
12,685
Posted By
jdoran
Sorry to be general, I didn't have a specific...
Sorry to be general, I didn't have a specific example in mind. But I'll come up with one now. Please keep in mind this is part of some experimental quest work I am doing that is not intended for...
Forum:
Quests::Q&A
01-22-2013, 07:34 PM
Replies:
7
Spawn condition confusion
Views:
12,685
Posted By
jdoran
Spawn condition confusion
I would like a quick check of my understanding before I spend any time going down this road. I would like to be able to turn a spawn group on and off within a quest. For example spawning mobs when...
Forum:
Support::General Support
01-14-2013, 09:47 PM
Replies:
22
Crash using windows 8... No idea help please
Views:
15,428
Posted By
jdoran
I'm a big fan of 800x600 in cases like this. It...
I'm a big fan of 800x600 in cases like this. It would be hard to find a video card that didn't support this resolution.
Forum:
Support::Windows Servers
01-11-2013, 09:02 PM
Replies:
2
Looking to spawn a door.
Views:
7,313
Posted By
jdoran
In the doors table, take a look at door 7590 (the...
In the doors table, take a look at door 7590 (the door on the ship in Stonebrunt that ports you to Gunthak)
Forum:
Support::Linux Servers
01-02-2013, 11:13 PM
Replies:
3
A couple of pathing related bugs
Views:
8,835
Posted By
jdoran
I am still holding out hope that someone will...
I am still holding out hope that someone will comment on these LOS issues. I don't mind fixing it, but without understanding why certain things are the way they are, I fear the chance of messing...
Forum:
Quests::Q&A
12-31-2012, 02:28 PM
Replies:
3
Q on particle effects
Views:
7,360
Posted By
jdoran
Perfect! Thanks. Off to see what I can make...
Perfect! Thanks.
Off to see what I can make with these.
Forum:
Quests::Q&A
12-31-2012, 03:26 AM
Replies:
3
Q on particle effects
Views:
7,360
Posted By
jdoran
Having gone OCD on this during the evening, I...
Having gone OCD on this during the evening, I have a pretty workable solution:
NPC with race 127 and no name
SendAppearanceEffect
Now if I could figure out how to turn some of these off :roll:...
Forum:
Quests::Q&A
12-30-2012, 10:42 PM
Replies:
3
Q on particle effects
Views:
7,360
Posted By
jdoran
Q on particle effects
This is one of those questions where I'm not sure where to post it. But it seems that misc Q's get stuffed in the server forums.
Is there a clever way to get particle effects in a zone from the...
Forum:
Support::General Support
12-30-2012, 06:01 PM
Replies:
12
Underfoot Login Issue
Views:
13,777
Posted By
jdoran
I'm using the Underfoot client, and the SoD...
I'm using the Underfoot client, and the SoD opcodes file. You mentioned 5999 for SoD, and assuming you meant the SoD section of the file, you might want to doublecheck the listen_port under...
Forum:
Support::Linux Servers
12-29-2012, 08:02 PM
Replies:
3
A couple of pathing related bugs
Views:
8,835
Posted By
jdoran
After more musing... Why do Nodes have 2D...
After more musing...
Why do Nodes have 2D bounding boxes? A node has a collection of faces, and I would expect it to have a bounding volume.
SeekNode takes an (x,y) coordinate and finds a node...
Showing results 151 to 175 of 212
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