Thread: Guards
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  #23  
Old 02-28-2005, 06:07 PM
Skylark13
Fire Beetle
 
Join Date: Feb 2005
Posts: 9
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Quote:
Originally Posted by RangerDown
You must have the .map files installed. Without it, no npc has line of sight to anything else and there will be no proximity aggro.
And the .map files have to be in a subdirectory "maps" in the EQEmu directory, right?

Is there some way to download a zip with all the .map files? On the Sourceforge project page, I'd have to download them all separately (I'll do that if necessary, but if there's a quicker way it'd be nice). I also checked the EQEmulator Sorceforge CVS repository, and they're not in it...

Quote:
Originally Posted by RangerDown
While the PEQ database strives to be accurate, the factions may not be 100% accurate regarding guards and the newbie field creatures. If you find a case of guards still not attacking creatures, you'll have to get your hands dirty and make some faction entries on your own.
One thing I noticed is that there are some entries related to KOS, KOS_animals and Newbie_mobs_KOS_to_guards, but in particular the guards in Greater Faydark have no entries in the npc_faction_entries table. So no mobs will be KOS to them, if I understand this correctly. I'll report this to PEQ...

I tried fixing it, by adding the following :

Code:
npc_faction_id   faction_id   value   npc_value
1998             366          0       -1
1998             367          0       -1
1998             394          0       -1
2125             366          0       -1
2125             367          0       -1
2125             394          0       -1
Knowing the following :
KOS -> faction id 366
KOS_animals -> faction id 367
Newbie_mobs_KOS_to_guards -> faction id 394
Guard Fireblight in gfay -> npc_faction id 1998
Guard Rainstrider in gfay -> npc_faction id 2125
And for example, in Greater Faydark, a_sylvan_bat is in faction 394 and a_decaying_skeleton is in faction 366.

And I put the gfaydark.map file in a "maps" subdirectory in my EQEmu directory and restarted the whole EQEmu server.

But those two guards still did not help me when I trained a sylvan bat or a decaying skeleton to them.

Anyone see what I'm doing wrong?

Last edited by Skylark13; 03-01-2005 at 02:10 AM..
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