Go Back   EQEmulator Home > EQEmulator Forums > Quests > Quests::Q&A

Quests::Q&A This is the quest support section

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #14  
Old 02-28-2005, 06:07 PM
Skylark13
Fire Beetle
 
Join Date: Feb 2005
Posts: 9
Default

Quote:
Originally Posted by RangerDown
You must have the .map files installed. Without it, no npc has line of sight to anything else and there will be no proximity aggro.
And the .map files have to be in a subdirectory "maps" in the EQEmu directory, right?

Is there some way to download a zip with all the .map files? On the Sourceforge project page, I'd have to download them all separately (I'll do that if necessary, but if there's a quicker way it'd be nice). I also checked the EQEmulator Sorceforge CVS repository, and they're not in it...

Quote:
Originally Posted by RangerDown
While the PEQ database strives to be accurate, the factions may not be 100% accurate regarding guards and the newbie field creatures. If you find a case of guards still not attacking creatures, you'll have to get your hands dirty and make some faction entries on your own.
One thing I noticed is that there are some entries related to KOS, KOS_animals and Newbie_mobs_KOS_to_guards, but in particular the guards in Greater Faydark have no entries in the npc_faction_entries table. So no mobs will be KOS to them, if I understand this correctly. I'll report this to PEQ...

I tried fixing it, by adding the following :

Code:
npc_faction_id   faction_id   value   npc_value
1998             366          0       -1
1998             367          0       -1
1998             394          0       -1
2125             366          0       -1
2125             367          0       -1
2125             394          0       -1
Knowing the following :
KOS -> faction id 366
KOS_animals -> faction id 367
Newbie_mobs_KOS_to_guards -> faction id 394
Guard Fireblight in gfay -> npc_faction id 1998
Guard Rainstrider in gfay -> npc_faction id 2125
And for example, in Greater Faydark, a_sylvan_bat is in faction 394 and a_decaying_skeleton is in faction 366.

And I put the gfaydark.map file in a "maps" subdirectory in my EQEmu directory and restarted the whole EQEmu server.

But those two guards still did not help me when I trained a sylvan bat or a decaying skeleton to them.

Anyone see what I'm doing wrong?

Last edited by Skylark13; 03-01-2005 at 02:10 AM..
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 06:30 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3