Quote:
Originally Posted by John Adams
In short, I do not believe "flag_needed" is working properly, or it is so poorly documented that people try 1's and 0's instead of plain text (PoAFlag for instance) and once you use the #flags command or quest script to add the flag to the players, zoning in crashes the zone.
This has been my experience while trying to create flagged custom content. Search the source, you can see what values it's expecting.
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ya i understand that i think it should be 1's or 0's though thats how its set from the peq database. poair is set to 1 on the flag_needed section.. i changed it to not need any flags but before i did i noticed it was crashing the zone so i used that as an example to show the error i was getting with the crash.. its only an example i don't care about he flags really :P
but anyways thats how you force a crash.