Quote:
Originally Posted by ChaosSlayer
eitherway from what I see - any time you want to make some TINY change to a item list- you instantly break it - imho thats poor coding/design
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No, you don't. Most editors should put new items in order at the end of the list. If you remove an item, you should re-order the slot list. The same goes for anything. Why do you think the PEQ DB used to have spawn IDs that were 8 digits in length? Because nobody seemed to care enough to keep the table organized when they added new entries or removed obsolete ones. It isn't perfect now, but just under 59,000 is a hell of a lot better than a max ID of 28,000,000. What it comes down to isn't a functionality thing, but an organizational thing. It just so happens that in this case, choosing to be disorganized will cause an issue with the functionality.