Quote:
Originally Posted by Kobaz
I have particle effects turned off to reduce lag on this tiny computer. This kills the Thurg waterfall for me. Perhaps you should play with the particle settings.
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Quote:
Originally Posted by steve
Also, the 'waterfall' in Great Divide isn't really water, so wasn't affected by the water texture upgrades. It's more of a flowing 'mist' particle effect than anything else. Which leads me to believe it's probably graphical settings turned down too low that is stopping it from displaying for some people.
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When I played on Live, I would see the waterfall when heading into Thurg. However, if my guild was raiding Kael, I would turn my particle effects to low/off to reduce lag (sometimes using
/showspelleffects off). If I would forget to turn them back on after the raid, I would no longer see the waterfall.
However, when I tested this on both the Titanium & SoF clients, the waterfall didn't appear
