Yes there was.
Code:
2010-11-18 11:06:59 Starting EverQuest (Build Oct 31 2005 10:33:37)
2010-11-18 11:06:59 Timezone: UTC-5h00m
2010-11-18 11:06:59 Loading graphics DLL.
2010-11-18 11:07:00 Parsing INI file .\eqclient.ini
2010-11-18 11:07:00 INI file .\eqclient.ini loaded.
2010-11-18 11:07:01 Initializing timers.
2010-11-18 11:07:04 Checking critical files.
2010-11-18 11:07:04 Initializing WinSock.
2010-11-18 11:07:04 Enumerating 3D devices.
2010-11-18 11:07:04 Found adapter #0 - ATI Radeon HD 3850 (7.14.10.0540)
2010-11-18 11:07:04 Adapter #0 - ATI Radeon HD 3850 :
2010-11-18 11:07:04 32Bit = 1, D32 = 0, D24 = 1, D16 = 1
2010-11-18 11:07:04 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
2010-11-18 11:07:04 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
2010-11-18 11:07:04 Initializing keypress handler.
2010-11-18 11:07:04 Parsing INI file .\defaults.ini
2010-11-18 11:07:04 INI file .\defaults.ini loaded.
2010-11-18 11:07:04 Loading keyboard tables.
2010-11-18 11:07:04 Creating window.
2010-11-18 11:07:04 Checking display driver version.
2010-11-18 11:07:05 Activating window.
2010-11-18 11:07:05 Picking a default resolution, desktop is 640 x 480, 32 bits
2010-11-18 11:07:05 Ratio is 1.33
2010-11-18 11:07:05 Resolution was capped at 800 x 600
2010-11-18 11:07:05 Resolution verified 800 x 600, 32 bits ... diff was 1000 from 0 modes
2010-11-18 11:07:05 Resolution selected 800 x 600, 32 bits
2010-11-18 11:07:05 CRender::InitDevice: Using 32bit mode.
2010-11-18 11:07:05 CRender::InitDevice: Using vsync 0.
2010-11-18 11:07:05 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2010-11-18 11:07:05 CRender::InitDevice: HardwareTnL Enabled.
2010-11-18 11:07:05 Using hardware vertex shaders.
2010-11-18 11:07:06 Initializing render system.
2010-11-18 11:07:06 Trilinear Mipmapping available.
2010-11-18 11:07:06 Vertex Shader Version: 3.0
2010-11-18 11:07:06 Pixel Shader Version: 3.0
2010-11-18 11:07:06 Initializing engine internals.
2010-11-18 11:07:06 CRender::InitDevice completed successfully.