Quote:
Originally Posted by trevius
Akka's script was really close. That function is a client function though, so it needs to be initiated from a client (since you should always have a client available to use that command anyway).
I haven't actually tried saving the NPCs after using these plugins yet, but it should be very simple. I didn't test this, but I think this script should work:
Code:
if ($text =~/Save Spawns/i)
{
my @npclist = $entity_list->GetNPCList();
foreach $ent (@npclist)
{
$client->NPCSpawn($ent, "add", 1200);
}
}
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ok that works, is there anyway i can make it add all of the same npc type to 1 spawn group. Thats how i do my other spawns