Iit also seems that bots run faster then the player does after the #bot group attack command. Ive seen them run way faster then me toward the target and engage before I can get there. If this could be taken care of then I'd say keep the current runspeed as client runspeed since players have access to the #bot group summon command, making the runspeed not really making a difference in the gameplay aside from faster pulls with the faster running to engage.
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