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  #1  
Old 07-13-2012, 12:41 PM
louis1016
Hill Giant
 
Join Date: Dec 2009
Posts: 157
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Iit also seems that bots run faster then the player does after the #bot group attack command. Ive seen them run way faster then me toward the target and engage before I can get there. If this could be taken care of then I'd say keep the current runspeed as client runspeed since players have access to the #bot group summon command, making the runspeed not really making a difference in the gameplay aside from faster pulls with the faster running to engage.
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  #2  
Old 07-31-2012, 02:17 PM
louis1016
Hill Giant
 
Join Date: Dec 2009
Posts: 157
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OK well it seems like the bots do already have their own runspeed. If you change the runspeed values in bot.cpp from 1.25 to 0.6 bots run more at normal player runspeed and no longer sprint ahead of me when running to attack something.
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