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Old 08-07-2013, 11:18 PM
Uxt
Fire Beetle
 
Join Date: Mar 2010
Location: Florida
Posts: 4
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Well, I kept trying, and I found and isolated the animation files using S3DSpy. I've learned that .sph files hold the animations within them. I extracted L02_HUM.SPH and opened with notepad. It clearly shows points of animation. Tyen05 seemed to have been on the same path as I am, and stumped at the same spot - however, I have no clue how to make animations work. I renamed L02_HUM.SPK to XAF and 3DS Max seemed to read it, but nothing beyond that. I'm no cad designer.

Guess I'm going to learn how to "bend" the limbs into place. Thanks for reading anyway, folks.
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