View Single Post
  #9  
Old 11-12-2014, 11:32 PM
Uleat's Avatar
Uleat
Developer
 
Join Date: Apr 2012
Location: North Carolina
Posts: 2,815
Default

There's another value set to 75 somewhere over there as well...

I removed that from SkillUseTypes enumeration because it interfered with future skill additions.


Generic combines shouldn't grant specific skill updates..so, I'll see if I can incorporate/implement the 'Extended Skill' values.
(I'll try not to mess up your working setup..but, keep an eye out for updates)


EDIT: I don't recall removing the value from skill return..but, I'll check that too.
__________________
Uleat of Bertoxxulous

Compilin' Dirty
Reply With Quote