View Single Post
  #8  
Old 09-22-2015, 07:18 PM
Kingly_Krab
Administrator
 
Join Date: May 2013
Location: United States
Posts: 1,603
Default

Quote:
Originally Posted by Secrets View Post
Easier, yes, but efficient, no. Perl loops are horrible for performance as it locks the entire zone thread in what's basically a VM to a C++ interface.
Yeah, super fun to lock a zone thread by creating a endless loop when using a 'while' loop. But I'm sure this could be simplified in C++ and added to the level up code by creating a client method like Client::MaxSkills or something.
Reply With Quote