Quote:
Originally Posted by Secrets
Easier, yes, but efficient, no. Perl loops are horrible for performance as it locks the entire zone thread in what's basically a VM to a C++ interface.
|
Yeah, super fun to lock a zone thread by creating a endless loop when using a 'while' loop. But I'm sure this could be simplified in C++ and added to the level up code by creating a client method like Client::MaxSkills or something.