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MySQL is a must, not doubt about it.
Lua is highly advised for making mob encounters, and quests etc.
IMO, C++ is for when you are drastically serious about features.
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I agree. It's also the path I have taken in learning.
I'm fortunate I enjoy learning because I am NOT patient.
I would have been that guy talking about it and leaving otherwise.
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You do realize that if 10-15 people who really want a P99 general Type server were to band together it would become possible. That said, it would likely take about a full year before it would even be ready for an Alpha launch. Then you could fully open your DB / Source to the community. TONS of work that would have to be done...
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All true in my eyes, as well.
That really only applies to the guy off the street though. Those of us who have been working on it have a head start.
Add together the number of people working on it plus their existing progress and you will get whatever arbitrary number for time which has been stated reduced significantly.
A lot of smart people here. It's hard imagine this point hasn't been thought about.
Anyways, I agree learning something if not already known is mandatory to make progress and to work together. I don't need a cheerleader, I do enough of that. I believe (and know from experience) the guy off the street who is willing to put TIME into it can help from about day 1.
Marcus is correct when he said I am focusing, or have focused, on the DB. This is something a FNG can help with on day one. It's arguably the largest project.
I've thought about this a lot. I have a plan of attack. It involves the DB. And it's incremental. I'm fairly organized about it, not flailing blindly.
Thanks for listening.