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  #29  
Old 10-11-2015, 02:22 PM
AdrianD
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Join Date: Dec 2013
Posts: 297
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Quote:
MySQL is a must, not doubt about it.

Lua is highly advised for making mob encounters, and quests etc.

IMO, C++ is for when you are drastically serious about features.
I agree. It's also the path I have taken in learning.

I'm fortunate I enjoy learning because I am NOT patient.

I would have been that guy talking about it and leaving otherwise.

Quote:
You do realize that if 10-15 people who really want a P99 general Type server were to band together it would become possible. That said, it would likely take about a full year before it would even be ready for an Alpha launch. Then you could fully open your DB / Source to the community. TONS of work that would have to be done...
All true in my eyes, as well.

That really only applies to the guy off the street though. Those of us who have been working on it have a head start.

Add together the number of people working on it plus their existing progress and you will get whatever arbitrary number for time which has been stated reduced significantly.

A lot of smart people here. It's hard imagine this point hasn't been thought about.

Anyways, I agree learning something if not already known is mandatory to make progress and to work together. I don't need a cheerleader, I do enough of that. I believe (and know from experience) the guy off the street who is willing to put TIME into it can help from about day 1.

Marcus is correct when he said I am focusing, or have focused, on the DB. This is something a FNG can help with on day one. It's arguably the largest project.

I've thought about this a lot. I have a plan of attack. It involves the DB. And it's incremental. I'm fairly organized about it, not flailing blindly.

Thanks for listening.
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