-edit- Revised the command to work without the spells_us.txt implementation.
Insert the following into the said locations:
-edit-
If its not already,
Parser.cpp
Code:
#include "PlayerCorpse.h"
Embparser.cpp
Code:
//Cisyouc: Function for summoning corpse
"sub scorpse{push(@cmd_queue,{func=>'scorpse',args=>join(',',@_)});}"
Parser.cpp
Code:
else if (!strcmp(strlwr(command,"scorpse")){/* Cisyouc: Summons corpse in current zone */
Corpse* corpse=entity_list.GetCorpseByOwner(mob->CastToClient());
if(corpse != NULL)
{
corpse->Summon(mob->CastToClient(),TRUE);
mob->Message(15, "You feel your corpse being summoned to your side.");
}
else
{
mob->Message(13,"You do not appear to have any corpses in this zone.");
mob->Message(13,"If you feel this in error, petition as soon as possible.");
}
}